Commit Graph

29 Commits

Author SHA1 Message Date
Jan Racek
4aa4e49424 psst 2026-03-24 13:00:54 +01:00
53e993f58e feature: Added psxsplash installer, added basic BSP implementation (non-functional) 2025-09-04 18:01:23 +02:00
0d1e363dbb Fixed texture deduping 2025-08-22 22:19:21 +02:00
ac0e4d8420 Added IsActive flag and scene lua files 2025-04-17 15:36:34 +02:00
aliaksei.kalosha
551eb4c0de remove code repetition
2
2025-04-12 19:21:52 +02:00
aliaksei.kalosha
ecb1422937 update handling of Lua assets 2025-04-12 18:16:57 +02:00
a07a715d19 merge main into lua 2025-04-12 14:55:42 +02:00
aliaksei.kalosha
87dcb1024f fix bug with reimport of texture 2025-04-12 01:40:06 +02:00
b3da188438 Added lua exporting 2025-04-09 22:20:52 +02:00
765575d7ae Final before first release 2025-04-07 22:18:01 +02:00
103f1b4191 Final cleanup before alpha release 2025-04-07 21:26:18 +02:00
93c50866f8 Better navmesh, Added icons, Added PSXPlayer component 2025-04-07 17:47:48 +02:00
9037937d3c Added navmesh exporting 2025-04-03 21:42:26 +02:00
fa747ad786 Updated Splashpack structure, added imhex project 2025-04-03 17:52:14 +02:00
aliaksei.kalosha
a42cce4ee2 fix after merge 2025-04-01 21:50:09 +02:00
aliaksei.kalosha
de21aa6c67 Merge branch 'main' into splashpack 2025-04-01 20:37:50 +02:00
da12ade580 Improved light baking, updated splashpack structure and documentation 2025-03-30 21:31:02 +02:00
9e0d1557ee Minor refactor and QoL features, updated splashpack 2025-03-26 14:31:49 +01:00
b0800a3995 Added cluts 2025-03-23 13:08:13 +01:00
1e4f5673e8 Splashpack fixes, added GTE scaling option 2025-03-23 00:05:33 +01:00
0d639acf78 Added splashpack 2025-03-22 08:45:32 +01:00
aliaksei.kalosha
f89ed71bd4 more refactoring
remove code duplication
remove magic constant
add new constant
add LICENSE.meta
2025-03-18 12:12:39 +01:00
aliaksei.kalosha
e2a9c13fe5 code refactoring and improvement
add more "Unity" way of handling static object
add RequireComponent to ensure that object have mesh and texture
add some handling of empty texture on objects
removed repetition from code
set all formatting to be the same
2025-03-18 01:11:45 +01:00
7b127b345b Preparation for release. Comments, fixes, README 2025-03-17 14:32:54 +01:00
8a6679dff6 Exporting is working and rendering correctly in pcsx-redux 2025-03-14 00:15:35 +01:00
00c94d732b Texture and clut packing, All important information starts to join in one place for final export 2025-03-11 12:32:22 +01:00
f0bc61dd92 Added texture Quantization and a window to test it 2025-01-14 00:44:45 +01:00
4c108f2ad6 Split Editor and Runtime into separate namespaces, Created Texture and Mesh classes 2025-01-13 20:28:06 +01:00
d1c734f078 Recursive calling of ObjectExporters from a SceneExporter, icons 2025-01-13 19:59:41 +01:00