Commit Graph

  • 01b636f3e2 ITS BROKEN lua Jan Racek 2026-03-29 16:14:30 +02:00
  • 61fbca17a7 Lua bytecode builder, cdrom fixes Jan Racek 2026-03-28 19:41:53 +01:00
  • 275b4e891d Fixed UI ordering Jan Racek 2026-03-28 14:35:35 +01:00
  • 132ab479c2 Revamped psxsplash installer Jan Racek 2026-03-28 13:51:55 +01:00
  • eff03e0e1a Back color configurable, added fps counter checkbox Jan Racek 2026-03-28 13:31:41 +01:00
  • 5e862f8c0b redux launch interpreted Jan Racek 2026-03-28 11:58:28 +01:00
  • 62bf7d8b2d Fixed linux dependency donwloads, fixed slow download speeds Jan Racek 2026-03-28 10:22:10 +01:00
  • a251eeaed5 more fixes Jan Racek 2026-03-28 01:32:36 +01:00
  • 13ed569eaf cleanup Jan Racek 2026-03-27 21:29:24 +01:00
  • 45a552be5a memory reports Jan Racek 2026-03-27 19:29:41 +01:00
  • 24d0c1fa07 bugfixes Jan Racek 2026-03-27 18:31:35 +01:00
  • 1c48b8b425 Revamped collision system Jan Racek 2026-03-27 16:39:42 +01:00
  • d29ef569b3 Broken RUntime Jan Racek 2026-03-27 13:47:18 +01:00
  • 6bf74fa929 Fixed ui textures Jan Racek 2026-03-26 20:27:23 +01:00
  • d5be174247 Broken UI and Loading screens Jan Racek 2026-03-26 19:14:15 +01:00
  • a8aa674a9c Fixed up textures in UI Jan Racek 2026-03-26 17:27:10 +01:00
  • 5fffcea6cf Somewhat fixed ui Jan Racek 2026-03-25 17:14:22 +01:00
  • 8914ba35cc Broken UI system Jan Racek 2026-03-25 12:25:48 +01:00
  • bb8e0804f5 Cutscene sytstem Jan Racek 2026-03-24 15:50:35 +01:00
  • 4aa4e49424 psst Jan Racek 2026-03-24 13:00:54 +01:00
  • 53e993f58e feature: Added psxsplash installer, added basic BSP implementation (non-functional) Jan Ráček 2025-09-04 18:01:23 +02:00
  • 0d1e363dbb Fixed texture deduping Jan Ráček 2025-08-22 22:19:21 +02:00
  • a825d5a707 Modified .gitattributes main Jan Ráček 2025-06-17 14:07:03 +02:00
  • 69d366aaa1 Fix LFS tracking for image files Jan Ráček 2025-06-17 14:06:05 +02:00
  • 7b040f7a3c Merge pull request #15 from SamuliJaaskelainen/patch-1 Bandwidth 2025-05-03 21:27:18 +02:00
  • 81310d3ac1 Add tips for Scene creation link. Samuli Jääskeläinen 2025-05-01 22:02:11 +03:00
  • ac0e4d8420 Added IsActive flag and scene lua files jracek 2025-04-17 15:36:34 +02:00
  • 9af5d7dd1a I hate lfs jracek 2025-04-15 21:19:40 +02:00
  • dc9bfcb155 Fixed toolchain install on windows bandwidth 2025-04-15 14:18:58 +02:00
  • 849e221b32 Fixing lfs, hopefully bandwidth 2025-04-15 13:32:24 +02:00
  • 2013e31b04 Added automatic toolchain, gcc and make installation jracek 2025-04-15 13:17:30 +02:00
  • b65b6ca150 Added texture warning jracek 2025-04-13 00:57:44 +02:00
  • 4cebe93c34 Merge pull request #13 from aliakseikalosha/lua Bandwidth 2025-04-12 21:13:31 +02:00
  • 551eb4c0de remove code repetition aliaksei.kalosha 2025-04-12 19:20:27 +02:00
  • ecb1422937 update handling of Lua assets aliaksei.kalosha 2025-04-12 18:16:57 +02:00
  • a07a715d19 merge main into lua jracek 2025-04-12 14:55:42 +02:00
  • f7031ddc40 Merge pull request #12 from aliakseikalosha/main Bandwidth 2025-04-12 14:51:53 +02:00
  • 87dcb1024f fix bug with reimport of texture aliaksei.kalosha 2025-04-12 01:40:06 +02:00
  • 09404e6e06 add more C# look to the PSXPlayer class aliaksei.kalosha 2025-04-12 01:25:21 +02:00
  • a8e5f7cc4a add Texture Cache on PSXObjectExporter aliaksei.kalosha 2025-04-12 00:56:17 +02:00
  • bfe8ccd6bc Merge pull request #11 from MrQuetch/patch-1 Bandwidth 2025-04-11 11:40:18 +02:00
  • 2d0502fb42 R/W is done automatically now, added note about framebuffers Bandwidth 2025-04-11 11:38:52 +02:00
  • 1073db839e Fixing typo. Nicolas Noble 2025-04-10 18:22:26 -07:00
  • bfe2f8f1af Fixing typo. Nicolas Noble 2025-04-10 18:22:12 -07:00
  • c815f3a444 Update README.md MrQuetch 2025-04-10 17:16:22 -07:00
  • b3da188438 Added lua exporting jracek 2025-04-09 22:20:52 +02:00
  • 765575d7ae Final before first release jracek 2025-04-07 22:18:01 +02:00
  • 3d6dd4c385 Update README.md Bandwidth 2025-04-07 22:12:36 +02:00
  • 103f1b4191 Final cleanup before alpha release jracek 2025-04-07 21:26:18 +02:00
  • e1869f0519 merge splashpack into main jracek 2025-04-07 17:51:06 +02:00
  • 93c50866f8 Better navmesh, Added icons, Added PSXPlayer component jracek 2025-04-07 17:47:48 +02:00
  • e38ff2e64b Merge pull request #4 from aliakseikalosha/splashpack Bandwidth 2025-04-07 10:48:24 +02:00
  • 840d46c20c update texture import settings aliaksei.kalosha 2025-04-06 18:09:46 +02:00
  • 9037937d3c Added navmesh exporting jracek 2025-04-03 21:42:26 +02:00
  • fa747ad786 Updated Splashpack structure, added imhex project jracek 2025-04-03 17:52:14 +02:00
  • 6c1a0854c7 Fixed some PR derps jracek 2025-04-03 00:48:13 +02:00
  • d1835dfe3a Merge pull request #3 from psxsplash/splashpack Bandwidth 2025-04-02 13:49:27 +02:00
  • 59e6b1693f Update LICENSE Bandwidth 2025-04-02 13:48:48 +02:00
  • f3399aed7a Update LICENSE Bandwidth 2025-04-02 13:47:43 +02:00
  • 52596df2d8 Merge pull request #2 from aliakseikalosha/splashpack Bandwidth 2025-04-02 13:46:27 +02:00
  • fedf013ee9 improve code readability aliaksei.kalosha 2025-04-01 22:34:30 +02:00
  • a42cce4ee2 fix after merge aliaksei.kalosha 2025-04-01 21:50:09 +02:00
  • de21aa6c67 Merge branch 'main' into splashpack aliaksei.kalosha 2025-04-01 20:37:50 +02:00
  • da12ade580 Improved light baking, updated splashpack structure and documentation jracek 2025-03-30 21:31:02 +02:00
  • 9e0d1557ee Minor refactor and QoL features, updated splashpack jracek 2025-03-26 14:31:49 +01:00
  • b0800a3995 Added cluts jracek 2025-03-23 13:08:13 +01:00
  • afe9feb192 Fixed quantized preview 16bb preview jracek 2025-03-23 00:36:39 +01:00
  • f921319f1e Added splashpack filespec jracek 2025-03-23 00:17:12 +01:00
  • 1e4f5673e8 Splashpack fixes, added GTE scaling option jracek 2025-03-23 00:05:33 +01:00
  • 0d639acf78 Added splashpack jracek 2025-03-22 08:45:32 +01:00
  • c356649a69 set default value for QuantizedPreviewWindow PSXBPP aliaksei.kalosha 2025-03-18 13:08:08 +01:00
  • d83e935a14 add check to not recalculate the same textures twice aliaksei.kalosha 2025-03-18 12:41:59 +01:00
  • f89ed71bd4 more refactoring aliaksei.kalosha 2025-03-18 12:12:39 +01:00
  • e2a9c13fe5 code refactoring and improvement aliaksei.kalosha 2025-03-18 01:11:45 +01:00
  • 3e914ac71f Create LICENSE Bandwidth 2025-03-17 14:36:48 +01:00
  • 37c2255f08 Update README.md Bandwidth 2025-03-17 14:34:51 +01:00
  • 7b127b345b Preparation for release. Comments, fixes, README jracek 2025-03-17 14:32:54 +01:00
  • 8a6679dff6 Exporting is working and rendering correctly in pcsx-redux jracek 2025-03-14 00:15:35 +01:00
  • 1e480f6c15 Added PSXMesh, deindexes tris, converts them into primitives for the PSX jracek 2025-03-13 12:37:23 +01:00
  • f26fb5e467 Fixed 8bpp and 4bpp index packing jracek 2025-03-12 16:53:07 +01:00
  • e9dca50c2d Exporting the finished VRAM, loads correctly within pcsx-redux, Refactor of PSXTexture2D jracek 2025-03-11 22:54:49 +01:00
  • 5221a98fdb The code doesn't try to pack 16bpp cluts anymore jracek 2025-03-11 14:28:21 +01:00
  • ad1eb12636 Fixed bug upon opening a fresh vram view window jracek 2025-03-11 12:36:34 +01:00
  • 00c94d732b Texture and clut packing, All important information starts to join in one place for final export jracek 2025-03-11 12:32:22 +01:00
  • 10c2186966 Added VRAM editor: fbuffer and prohibited area sections jracek 2025-02-12 20:54:39 +01:00
  • 98c4800a16 Removed old KD-tree implementation, added summaries to PSXTexture2D jracek 2025-02-11 23:21:47 +01:00
  • 91c36f415c Nicolas played with AI and ImageProcessing now has summaries jracek 2025-02-11 23:04:42 +01:00
  • 0b21a520bc Finally doing quantization and dithering in a fast and sensible way jracek 2025-02-11 22:54:17 +01:00
  • ea24f92a2f Added KD tree jracek 2025-02-10 14:06:14 +01:00
  • 854d14af03 Restored 16bpp support jracek 2025-01-25 20:46:56 +01:00
  • 9ddafca929 Rewrote quantizer jracek 2025-01-25 20:28:51 +01:00
  • 3f238c619e Added dithering option to textures jracek 2025-01-14 20:47:01 +01:00
  • 829176a25e Max K-means customization in PSXObjectExporter component jracek 2025-01-14 20:15:53 +01:00
  • c2e91b885e Added texture exporting to PSXObjectExporter component jracek 2025-01-14 20:13:48 +01:00
  • 956a55eceb Added texture export options jracek 2025-01-14 19:24:23 +01:00
  • 242d6ce94c Added VRAM preview, changed the quantization output so it resables what we wish to export jracek 2025-01-14 14:29:52 +01:00
  • 65e52940ec Quantization window now handles 15bpp, Updated layout, Cluts are shorter if less centroids were found jracek 2025-01-14 12:04:44 +01:00
  • f0bc61dd92 Added texture Quantization and a window to test it jracek 2025-01-14 00:44:45 +01:00
  • 4c108f2ad6 Split Editor and Runtime into separate namespaces, Created Texture and Mesh classes jracek 2025-01-13 20:28:06 +01:00
  • d1c734f078 Recursive calling of ObjectExporters from a SceneExporter, icons jracek 2025-01-13 19:59:41 +01:00