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e9dca50c2d
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Exporting the finished VRAM, loads correctly within pcsx-redux, Refactor of PSXTexture2D
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2025-03-11 22:54:49 +01:00 |
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5221a98fdb
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The code doesn't try to pack 16bpp cluts anymore
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2025-03-11 14:28:21 +01:00 |
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ad1eb12636
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Fixed bug upon opening a fresh vram view window
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2025-03-11 12:36:34 +01:00 |
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00c94d732b
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Texture and clut packing, All important information starts to join in one place for final export
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2025-03-11 12:32:22 +01:00 |
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10c2186966
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Added VRAM editor: fbuffer and prohibited area sections
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2025-02-12 20:54:39 +01:00 |
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