Jan Racek
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bfab154547
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cleanup
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2026-03-27 21:29:01 +01:00 |
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Jan Racek
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85eb7e59d9
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memory reports
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2026-03-27 19:30:01 +01:00 |
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Jan Racek
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090402f71a
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Broken runtime
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2026-03-27 13:46:42 +01:00 |
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Jan Racek
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19bb2254f3
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Broken UI and Loading screens
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2026-03-26 19:14:37 +01:00 |
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Jan Racek
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f485ec36a8
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broken ui system
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2026-03-25 12:25:29 +01:00 |
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Jan Racek
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60a7063a17
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cutscene system
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2026-03-24 15:51:04 +01:00 |
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Jan Racek
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e51c06b012
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hush
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2026-03-24 13:01:47 +01:00 |
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55c1d2c39b
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feature: Added profiler which outputs to tty, removed subdivision entirely - to be remade later
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2025-09-04 18:04:30 +02:00 |
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b5b0ae464c
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Created and implemented scenemanager, include cleanup, fixed winbuild?
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2025-04-14 23:53:31 +02:00 |
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8699ea7845
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It is now possible to move gameobjects with Lua
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2025-04-11 23:56:13 +02:00 |
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441acbb6c9
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Added basic lua wrapper, currently can't retrieve from registry
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2025-04-11 16:21:41 +02:00 |
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f79b69de0a
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Aded initial lua setup
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2025-04-10 22:51:39 +02:00 |
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bc0795ed29
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FPS cam movement, dynamic subdivision, Navmeshes
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2025-04-07 13:21:35 +02:00 |
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cc1b2c84ef
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Cleanup
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2025-03-30 21:54:05 +02:00 |
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68084796df
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Including the binary of the splaspack, added FPS camera
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2025-03-26 13:50:27 +01:00 |
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29cbd54254
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Adding splashpack
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2025-03-22 08:43:24 +01:00 |
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4b37731a97
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Added translation and rotation, initializing GTE with the renderer
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2025-03-19 00:10:46 +01:00 |
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48433876c7
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Created basic class structure, Added renderer
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2025-03-18 23:46:34 +01:00 |
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