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428725d9ce
animz
lua
Jan Racek
2026-03-29 18:41:58 +02:00
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9a82f9e3a1
ITS BROKEN
Jan Racek
2026-03-29 16:14:15 +02:00
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7c344e2e37
Fixed collisions on inactive objects
Jan Racek
2026-03-29 14:02:28 +02:00
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7425d9a5b2
Fixed psyqo-lua problems
Jan Racek
2026-03-29 12:47:05 +02:00
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92d1a73248
fixup
Jan Racek
2026-03-29 11:05:16 +02:00
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9f3918c8c8
sync
Jan Racek
2026-03-29 09:35:49 +02:00
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561ee9dd64
Camera API, improved cutscene API
Jan Racek
2026-03-28 20:13:12 +01:00
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68cf8a7460
Lua bytecode builder, cdrom fixes
Jan Racek
2026-03-28 19:41:37 +01:00
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69aa4e079d
Back color configurable, added fps counter checkbox
Jan Racek
2026-03-28 13:32:26 +01:00
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bb93ecdc5d
Clear screen on game start
Jan Racek
2026-03-28 11:52:15 +01:00
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b01b72751a
more fixes
Jan Racek
2026-03-28 01:32:07 +01:00
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bfab154547
cleanup
Jan Racek
2026-03-27 21:29:01 +01:00
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85eb7e59d9
memory reports
Jan Racek
2026-03-27 19:30:01 +01:00
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4ff7ecdd57
bugfixes
Jan Racek
2026-03-27 18:31:54 +01:00
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480323f5b9
Revamped collision system
Jan Racek
2026-03-27 16:39:10 +01:00
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090402f71a
Broken runtime
Jan Racek
2026-03-27 13:46:42 +01:00
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eacbf4de46
Fixed audio stuff
Jan Racek
2026-03-26 20:26:51 +01:00
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19bb2254f3
Broken UI and Loading screens
Jan Racek
2026-03-26 19:14:37 +01:00
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37ba4c85fe
Somewhat fixed ui
Jan Racek
2026-03-25 17:14:08 +01:00
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f485ec36a8
broken ui system
Jan Racek
2026-03-25 12:25:29 +01:00
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60a7063a17
cutscene system
Jan Racek
2026-03-24 15:51:04 +01:00
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e51c06b012
hush
Jan Racek
2026-03-24 13:01:47 +01:00
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55c1d2c39b
feature: Added profiler which outputs to tty, removed subdivision entirely - to be remade later
Jan Ráček
2025-09-04 18:04:30 +02:00
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8151f3864c
Added ways to set/clear the active flag on gameobjects from Lua
Jan Ráček
2025-08-21 21:26:13 +02:00
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8bc15db7de
Fixed lua function resolution, reverted fixed point handling
Jan Ráček
2025-08-20 15:32:44 +02:00
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5b761ab5bc
Lua function wrappers with typestring
Jan Ráček
2025-08-20 01:53:35 +02:00
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09c5ad57b3
Added correct compile_flags.txt for clangd to work
Jan Ráček
2025-08-19 22:44:44 +02:00
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7e4532d846
Added IsActive flags and scene Lua files
jracek
2025-04-17 15:35:59 +02:00
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6cfcba23d2
Merge pull request #3 from kiwanowski/main
main
Bandwidth
2025-04-15 21:09:06 +02:00
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9b2f944cb4
removed cstdint
Krzysztof Iwanowski
2025-04-15 20:55:32 +02:00
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5849ece892
Update main.cpp
Krzysztof Iwanowski
2025-04-15 18:05:22 +02:00
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b5b0ae464c
Created and implemented scenemanager, include cleanup, fixed winbuild?
jracek
2025-04-14 23:53:31 +02:00
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f8ab161270
Bumped nugget version
jracek
2025-04-12 17:42:34 +02:00
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8699ea7845
It is now possible to move gameobjects with Lua
jracek
2025-04-11 23:56:13 +02:00
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441acbb6c9
Added basic lua wrapper, currently can't retrieve from registry
jracek
2025-04-11 16:21:41 +02:00
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f79b69de0a
Aded initial lua setup
jracek
2025-04-10 22:51:39 +02:00
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febb6f3f80
Final before release
jracek
2025-04-07 22:18:28 +02:00
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bc0795ed29
FPS cam movement, dynamic subdivision, Navmeshes
jracek
2025-04-07 13:21:35 +02:00
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651cbcdf55
Updated splashpack structure
jracek
2025-04-03 17:51:36 +02:00
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cc1b2c84ef
Cleanup
jracek
2025-03-30 21:54:05 +02:00
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9d1dd809b5
SO HUNGRY
jracek
2025-03-26 14:30:06 +01:00
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3c0699b081
Balloc is hungry
jracek
2025-03-26 13:53:40 +01:00
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c960e28015
Fixed bump allocator size
jracek
2025-03-26 13:51:41 +01:00
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68084796df
Including the binary of the splaspack, added FPS camera
jracek
2025-03-26 13:50:27 +01:00
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dbc4bcb068
Added cluts to splashpack
jracek
2025-03-23 13:08:38 +01:00
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3c6989c291
Splashpack fixes, rendering from splaspack now works
jracek
2025-03-23 00:04:20 +01:00
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29cbd54254
Adding splashpack
jracek
2025-03-22 08:43:24 +01:00
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0d46881d7f
Added splashpack parser, made renderer a singleton
jracek
2025-03-21 17:54:25 +01:00
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4b7389da8d
Indentation errors
jracek
2025-03-19 02:07:35 +01:00
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4b37731a97
Added translation and rotation, initializing GTE with the renderer
jracek
2025-03-19 00:10:46 +01:00
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48433876c7
Created basic class structure, Added renderer
jracek
2025-03-18 23:46:34 +01:00