It is now possible to move gameobjects with Lua
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2
Makefile
2
Makefile
@@ -11,8 +11,8 @@ src/navmesh.cpp \
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src/lua.cpp \
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output.o
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include third_party/nugget/psyqo/psyqo.mk
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include third_party/nugget/psyqo-lua/psyqo-lua.mk
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include third_party/nugget/psyqo/psyqo.mk
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%.o: %.bin
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$(PREFIX)-objcopy -I binary --set-section-alignment .data=4 --rename-section .data=.rodata,alloc,load,readonly,data,contents -O $(FORMAT) -B mips $< $@
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