Files
secretsplash/Editor/PSXSceneExporterEditor.cs

17 lines
412 B
C#

using UnityEngine;
using UnityEditor;
using PSXSplash.Runtime;
[CustomEditor(typeof(PSXSceneExporter))]
public class PSXSceneExporterEditor : Editor {
public override void OnInspectorGUI() {
base.OnInspectorGUI();
DrawDefaultInspector();
PSXSceneExporter comp = (PSXSceneExporter)target;
if(GUILayout.Button("Export")) {
comp.Export();
}
}
}