Files
secretsplash/Editor/PSXObjectExporterEditor.cs

20 lines
421 B
C#

using UnityEngine;
using UnityEditor;
using PSXSplash.Runtime;
[CustomEditor(typeof(PSXObjectExporter))]
public class PSXObjectExporterEditor : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
DrawDefaultInspector();
PSXObjectExporter comp = (PSXObjectExporter)target;
if (GUILayout.Button("Export"))
{
comp.Export();
}
}
}