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jracek/secretsplash
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31 Commits 2 Branches 0 Tags
9e0d1557ee93b04f53b7d8c1a2fe175012e08a48
Commit Graph

9 Commits

Author SHA1 Message Date
jracek
9e0d1557ee Minor refactor and QoL features, updated splashpack 2025-03-26 14:31:49 +01:00
jracek
1e4f5673e8 Splashpack fixes, added GTE scaling option 2025-03-23 00:05:33 +01:00
jracek
7b127b345b Preparation for release. Comments, fixes, README 2025-03-17 14:32:54 +01:00
jracek
8a6679dff6 Exporting is working and rendering correctly in pcsx-redux 2025-03-14 00:15:35 +01:00
jracek
1e480f6c15 Added PSXMesh, deindexes tris, converts them into primitives for the PSX 2025-03-13 12:37:23 +01:00
jracek
00c94d732b Texture and clut packing, All important information starts to join in one place for final export 2025-03-11 12:32:22 +01:00
jracek
9ddafca929 Rewrote quantizer 2025-01-25 20:28:51 +01:00
jracek
4c108f2ad6 Split Editor and Runtime into separate namespaces, Created Texture and Mesh classes 2025-01-13 20:28:06 +01:00
jracek
d1c734f078 Recursive calling of ObjectExporters from a SceneExporter, icons 2025-01-13 19:59:41 +01:00
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