Files
secretsplash/Runtime/PSXObjectExporter.cs

18 lines
277 B
C#

using UnityEngine;
namespace PSXSplash.RuntimeCode
{
public class PSXObjectExporter : MonoBehaviour
{
public PSXMesh Mesh;
public PSXTexture Texture;
public void Export()
{
Debug.Log($"Export: {name}");
}
}
}