Files
secretsplash/Runtime/PSXInterpMode.cs
2026-03-24 15:50:35 +01:00

16 lines
404 B
C#

namespace SplashEdit.RuntimeCode
{
/// <summary>
/// Per-keyframe interpolation mode. Must match the C++ InterpMode enum in cutscene.hh.
/// Packed into the upper 3 bits of the 16-bit frame field on export.
/// </summary>
public enum PSXInterpMode : byte
{
Linear = 0,
Step = 1,
EaseIn = 2,
EaseOut = 3,
EaseInOut = 4,
}
}