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da12ade580
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Improved light baking, updated splashpack structure and documentation
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2025-03-30 21:31:02 +02:00 |
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9e0d1557ee
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Minor refactor and QoL features, updated splashpack
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2025-03-26 14:31:49 +01:00 |
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1e4f5673e8
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Splashpack fixes, added GTE scaling option
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2025-03-23 00:05:33 +01:00 |
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7b127b345b
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Preparation for release. Comments, fixes, README
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2025-03-17 14:32:54 +01:00 |
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8a6679dff6
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Exporting is working and rendering correctly in pcsx-redux
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2025-03-14 00:15:35 +01:00 |
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1e480f6c15
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Added PSXMesh, deindexes tris, converts them into primitives for the PSX
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2025-03-13 12:37:23 +01:00 |
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f0bc61dd92
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Added texture Quantization and a window to test it
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2025-01-14 00:44:45 +01:00 |
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4c108f2ad6
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Split Editor and Runtime into separate namespaces, Created Texture and Mesh classes
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2025-01-13 20:28:06 +01:00 |
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