Jan Racek
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13ed569eaf
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cleanup
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2026-03-27 21:29:24 +01:00 |
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Jan Racek
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24d0c1fa07
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bugfixes
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2026-03-27 18:31:35 +01:00 |
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Jan Racek
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4aa4e49424
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psst
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2026-03-24 13:00:54 +01:00 |
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2013e31b04
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Added automatic toolchain, gcc and make installation
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2025-04-15 13:17:30 +02:00 |
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aliaksei.kalosha
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c356649a69
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set default value for QuantizedPreviewWindow PSXBPP
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2025-03-18 13:08:08 +01:00 |
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7b127b345b
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Preparation for release. Comments, fixes, README
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2025-03-17 14:32:54 +01:00 |
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0b21a520bc
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Finally doing quantization and dithering in a fast and sensible way
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2025-02-11 22:54:17 +01:00 |
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9ddafca929
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Rewrote quantizer
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2025-01-25 20:28:51 +01:00 |
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3f238c619e
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Added dithering option to textures
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2025-01-14 20:47:01 +01:00 |
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c2e91b885e
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Added texture exporting to PSXObjectExporter component
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2025-01-14 20:13:48 +01:00 |
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956a55eceb
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Added texture export options
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2025-01-14 19:24:23 +01:00 |
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242d6ce94c
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Added VRAM preview, changed the quantization output so it resables what we wish to export
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2025-01-14 14:29:52 +01:00 |
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65e52940ec
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Quantization window now handles 15bpp, Updated layout, Cluts are shorter if less centroids were found
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2025-01-14 12:04:44 +01:00 |
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f0bc61dd92
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Added texture Quantization and a window to test it
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2025-01-14 00:44:45 +01:00 |
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