Files
secretpsxsplash/src/splashpack.hh
2025-03-22 08:43:24 +01:00

23 lines
439 B
C++

#pragma once
#include "EASTL/vector.h"
#include "gameobject.hh"
#include <cstdint>
namespace psxsplash {
struct SPLASHPACKFileHeader {
char magic[2];
uint16_t version;
uint16_t gameObjectCount;
uint16_t textureAtlasCount;
};
struct SPLASHPACKTextureAtlas {
uint32_t polygonsOffset;
uint16_t width, height;
uint16_t x,y;
};
eastl::vector<GameObject*> LoadSplashpack(uint8_t *data);
}; // namespace psxsplash