Files
secretpsxsplash/src/gameobject.hh

21 lines
371 B
C++

#pragma once
#include "psyqo/matrix.hh"
#include "psyqo/vector.hh"
#include "mesh.hh"
namespace psxsplash {
class GameObject final {
public:
psyqo::Vec3 position;
psyqo::Matrix33 rotation;
psyqo::PrimPieces::TPageAttr texture;
uint16_t polyCount;
union {
Tri *polygons;
uint32_t polygonsOffset;
};
};
} // namespace psxsplash