Created and implemented scenemanager, include cleanup, fixed winbuild?

This commit is contained in:
2025-04-14 23:53:31 +02:00
parent f8ab161270
commit b5b0ae464c
17 changed files with 346 additions and 266 deletions

View File

@@ -1,6 +1,5 @@
#pragma once
#include <cstdint>
#include <psyqo/matrix.hh>
#include <psyqo/vector.hh>
@@ -17,7 +16,7 @@ class GameObject final {
psyqo::Vec3 position;
psyqo::Matrix33 rotation;
uint16_t polyCount;
uint16_t reserved;
int16_t luaFileIndex;
};
static_assert(sizeof(GameObject) == 56, "GameObject is not 56 bytes");
} // namespace psxsplash