Splashpack fixes, rendering from splaspack now works
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@@ -21,7 +21,7 @@ class Renderer final {
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Renderer(const Renderer&) = delete;
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Renderer& operator=(const Renderer&) = delete;
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static constexpr size_t ORDERING_TABLE_SIZE = 1024;
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static constexpr size_t ORDERING_TABLE_SIZE = 4096*16;
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static constexpr size_t BUMP_ALLOCATOR_SIZE = 100000;
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static void init(psyqo::GPU &gpuInstance);
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