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sampleproj/Assets/lua/portal_trigger.lua
2026-03-29 13:18:13 +02:00

9 lines
269 B
Lua

-- portal_trigger.lua - Scene transition when player enters
-- Attach to a PSXTriggerBox at a doorway/exit
function onTriggerEnter()
setStatus("Loading next scene...")
Persist.Set("came_from", Scene.GetIndex())
Scene.Load(0) -- reload scene 0 as demo
end