9 lines
269 B
Lua
9 lines
269 B
Lua
-- portal_trigger.lua - Scene transition when player enters
|
|
-- Attach to a PSXTriggerBox at a doorway/exit
|
|
|
|
function onTriggerEnter()
|
|
setStatus("Loading next scene...")
|
|
Persist.Set("came_from", Scene.GetIndex())
|
|
Scene.Load(0) -- reload scene 0 as demo
|
|
end
|