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36 Commits

Author SHA1 Message Date
8319301381 Merge pull request 'ButtonsMemoryMinigame' (#28) from ButtonsMemoryMinigame into main
Reviewed-on: #28
2026-06-04 21:49:47 +02:00
5664097fb2 conflict resolved 2026-06-04 21:48:23 +02:00
c6a328194c added ITask 2026-06-04 21:20:28 +02:00
a1210942a0 Completely working Buttons Memory minigame, needs ITask 2026-06-03 22:09:27 +02:00
c78bdc2b2a hasicak 2026-05-31 20:55:36 +02:00
4655e57aaf Merge pull request 'Pajka' (#27) from Pajka into main
Reviewed-on: #27
2026-05-31 20:12:16 +02:00
b2aa499a59 conflict resolved 2026-05-31 20:10:39 +02:00
413b0df60b Return of the settings.json 2026-05-27 21:34:20 +02:00
1593daae43 Merge pull request 'dira-minigame' (#26) from dira-minigame into main
Reviewed-on: #26
Reviewed-by: Trubkokrtek <agentdominik707@gmail.com>
2026-05-27 21:33:45 +02:00
13f62000b3 Some conflicts resolved 2026-05-27 21:32:22 +02:00
221e834226 Code changes 2026-05-24 21:50:02 +02:00
e96ce2de20 Merge pull request 'Fix player name UI and persist name between menu scenes' (#15) from eda-fix-errors into main
Reviewed-on: #15
Reviewed-by: Trubkokrtek <agentdominik707@gmail.com>
2026-05-24 11:41:13 +02:00
d0f89893a5 Resolved conflict 2026-05-24 11:40:14 +02:00
015c9b5caa Merge pull request 'HappyWheelMinigame' (#11) from HappyWheelMinigame into main
Reviewed-on: #11
Reviewed-by: Trubkokrtek <agentdominik707@gmail.com>
2026-05-24 11:29:36 +02:00
a4324eaf52 Added coliders to buttons, Buttons are clickable 2026-05-22 23:05:49 +02:00
3060c3965a Added basic logic to minigame, functional flashing by coroutine, Changes mainly in code 2026-05-20 22:22:09 +02:00
9455cdb4e6 Created new minigame Buttons, Added base assets + all on canvas, Added lights for glow effect 2026-05-19 23:06:07 +02:00
645bc8203b Minigame list update 2026-05-17 23:05:17 +02:00
c2566b8db0 Merge conflict patch and map texture update 2026-05-17 22:50:01 +02:00
gravitrax-bublina
54bfcf745b Fix player name UI and persist name between menu scenes 2026-05-17 12:34:22 +02:00
2d7b5481c0 Code repair 2026-05-17 09:56:04 +02:00
7e89f37d90 z 99% dodelana dira minigame mozna jeste pridam malickosti 2026-05-02 17:15:31 +02:00
ad604daec7 optimalizace 2026-04-26 20:03:12 +02:00
a9ea88c125 minigame hole dokončeno 2026-04-26 14:41:06 +02:00
abbe4842fe Repaired hole minigame 2026-04-26 12:55:21 +02:00
74fa735322 dominiku pomoc 2026-04-26 10:04:37 +02:00
bca7c930c2 optimalizace 2026-04-26 09:05:32 +02:00
0a163b2a1e nekolik neonovych veci a animace kamery svetla z nejakyho duvodu funguji divne 2026-04-25 21:32:15 +02:00
375ccaf4f7 Přidány kostky 2026-03-28 14:49:47 +01:00
050e58e73c flakni krtka 2026-03-28 12:16:35 +01:00
6a7314ff4e data_transfer
další minihra - chybí desing
2026-03-28 10:59:23 +01:00
72a75c121a itask 2026-03-28 10:03:46 +01:00
677c875c58 uprava druhu velocity 2026-03-28 09:47:21 +01:00
a0a675676d flappy bird 2026-03-28 09:31:02 +01:00
11575ef9b1 scripty ve slozkach 2026-03-28 09:12:04 +01:00
76a38d741c minihra_dira
spawnuje itemy a uprostred je dira. cilem je nahazet x veci do diry. desing a smysl motivu je na vas
2026-03-28 09:07:10 +01:00
542 changed files with 42127 additions and 6513 deletions

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@@ -57,12 +57,12 @@ public class GameManager : MonoBehaviour
// and each one MUST be enabled in EditorBuildSettings, or LoadSceneAsync
// will silently fail and the task button will appear dead.
[SerializeField] public string[] minigameScenes = {
"MiniGame-Kabely V10",
"MiniGame-insertkeys",
"MiniGame-FlappyBird",
"MiniGame-ThrowInHole",
"MiniGame-Satelit"
// Add minigame scene name here
"MiniGame-Kabely",
//"MiniGame-insertkeys", Obsolete ?
"MiniGame-KeyInsert",
//"MiniGame-FlappyBird", Out Of Order, Not assigned prefabs
//"MiniGame-ThrowInHole", Not pushed into main branch
//"MiniGame-Satelit", No assets, just placeholder task
};
[Header("Debug")]

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//using GeoSus.Client;
using GeoSus.Client;
using System;
using UnityEngine;
public enum TaskType
{
Task

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