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3 Commits

Author SHA1 Message Date
645bc8203b Minigame list update 2026-05-17 23:05:17 +02:00
c2566b8db0 Merge conflict patch and map texture update 2026-05-17 22:50:01 +02:00
843c121666 Package patch 2026-05-17 22:21:36 +02:00
17 changed files with 521 additions and 1342 deletions

View File

@@ -57,11 +57,12 @@ public class GameManager : MonoBehaviour
// and each one MUST be enabled in EditorBuildSettings, or LoadSceneAsync
// will silently fail and the task button will appear dead.
[SerializeField] public string[] minigameScenes = {
"MiniGame-Kabely V10",
"MiniGame-insertkeys",
"MiniGame-FlappyBird",
"MiniGame-ThrowInHole",
"MiniGame-Satelit"
"MiniGame-Kabely",
//"MiniGame-insertkeys", Obsolete ?
"MiniGame-KeyInsert",
//"MiniGame-FlappyBird", Out Of Order, Not assigned prefabs
//"MiniGame-ThrowInHole", Not pushed into main branch
//"MiniGame-Satelit", No assets, just placeholder task
};
[Header("Debug")]

View File

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View File

@@ -151,35 +151,35 @@ MonoBehaviour:
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firstMenuScene: main menu asi idk lol
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<<<<<<< HEAD
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=======
>>>>>>> origin/main
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<<<<<<< HEAD
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=======
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>>>>>>> origin/main
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<<<<<<< HEAD
=======
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m_FallbackFontAssetTable: []
>>>>>>> origin/main
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@@ -344,6 +271,7 @@ MonoBehaviour:
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italicTypeface: {fileID: 0}
fontWeights:
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@@ -365,14 +293,14 @@ MonoBehaviour:
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boldSpacing: 7
italicStyle: 35
tabSize: 10
<<<<<<< HEAD
=======
m_fontInfo:
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>>>>>>> origin/main
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<<<<<<< HEAD
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=======
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>>>>>>> origin/main
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<<<<<<< HEAD
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=======
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>>>>>>> origin/main
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File diff suppressed because one or more lines are too long

View File

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@@ -33,20 +33,18 @@ MonoBehaviour:
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View File

@@ -7,9 +7,7 @@
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"com.unity.modules.androidjni": "1.0.0",

View File

@@ -6,53 +6,6 @@
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@@ -76,13 +29,6 @@
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@@ -107,6 +53,13 @@
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@@ -115,9 +68,9 @@
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@@ -125,15 +78,23 @@
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@@ -188,16 +149,6 @@
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@@ -225,7 +176,6 @@
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@@ -238,6 +188,22 @@
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@@ -248,6 +214,16 @@
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@@ -260,7 +236,7 @@
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View File

@@ -6,7 +6,7 @@ EditorBuildSettings:
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