hra vertical bird

This commit is contained in:
2026-06-03 11:03:32 +02:00
parent fdc14a4288
commit 942a882cdb
25 changed files with 3697 additions and 1033 deletions

View File

@@ -5,7 +5,7 @@ public class Obstacle : MonoBehaviour
{
public float fallSpeed = 200f;
public RectTransform robot;
public float hitDistance = 60f;
public float shrink = 20f;
public string nextScene = "GameOver";
private RectTransform rectTransform;
@@ -23,19 +23,29 @@ public class Obstacle : MonoBehaviour
// Pád dolù
rectTransform.anchoredPosition += Vector2.down * fallSpeed * Time.deltaTime;
// Detekce dotyku
float distance = Vector2.Distance(
rectTransform.anchoredPosition,
robot.anchoredPosition
);
// Detekce dotyku pøes Rect
Rect obstacleRect = GetWorldRect(rectTransform, shrink);
Rect robotRect = GetWorldRect(robot, shrink);
if (distance < hitDistance)
if (obstacleRect.Overlaps(robotRect))
{
isHit = true;
Invoke("LoadNextScene", 0.5f);
}
}
Rect GetWorldRect(RectTransform rt, float shrinkAmount = 0f)
{
Vector3[] corners = new Vector3[4];
rt.GetWorldCorners(corners);
return new Rect(
corners[0].x + shrinkAmount,
corners[0].y + shrinkAmount,
corners[2].x - corners[0].x - shrinkAmount * 2,
corners[2].y - corners[0].y - shrinkAmount * 2
);
}
void LoadNextScene()
{
SceneManager.LoadScene(nextScene);