Files
secretsplash/Runtime/PSXTrackType.cs
2026-03-25 12:25:48 +01:00

21 lines
502 B
C#

namespace SplashEdit.RuntimeCode
{
/// <summary>
/// Cutscene track types. Must match the C++ TrackType enum in cutscene.hh.
/// </summary>
public enum PSXTrackType : byte
{
CameraPosition = 0,
CameraRotation = 1,
ObjectPosition = 2,
ObjectRotationY = 3,
ObjectActive = 4,
// UI track types (v13+)
UICanvasVisible = 5,
UIElementVisible = 6,
UIProgress = 7,
UIPosition = 8,
UIColor = 9,
}
}