Files
secretsplash/Editor/PSXSceneExporterEditor.cs

19 lines
390 B
C#

using UnityEngine;
using UnityEditor;
using PSXSplash.RuntimeCode;
[CustomEditor(typeof(PSXSceneExporter))]
public class PSXSceneExporterEditor : Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
PSXSceneExporter comp = (PSXSceneExporter)target;
if (GUILayout.Button("Export"))
{
comp.Export();
}
}
}