18 lines
278 B
C#
18 lines
278 B
C#
using UnityEngine;
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namespace PSXSplash.RuntimeCode
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{
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public class PSXObjectExporter : MonoBehaviour
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{
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public PSXMesh Mesh;
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//ublic PSXTexture Texture;
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public void Export()
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{
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Debug.Log($"Export: {name}");
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}
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}
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}
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