more refactoring
remove code duplication remove magic constant add new constant add LICENSE.meta
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@@ -26,7 +26,7 @@ namespace SplashEdit.RuntimeCode
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public void Export()
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{
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LoadData();
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_psxData = Utils.LoadData(out selectedResolution, out dualBuffering, out verticalLayout, out prohibitedAreas);
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_exporters = FindObjectsByType<PSXObjectExporter>(FindObjectsSortMode.None);
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foreach (PSXObjectExporter exp in _exporters)
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{
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@@ -39,10 +39,7 @@ namespace SplashEdit.RuntimeCode
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void PackTextures()
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{
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Rect buffer1 = new Rect(0, 0, selectedResolution.x, selectedResolution.y);
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Rect buffer2 = verticalLayout ? new Rect(0, 256, selectedResolution.x, selectedResolution.y)
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: new Rect(selectedResolution.x, 0, selectedResolution.x, selectedResolution.y);
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(Rect buffer1, Rect buffer2) = Utils.BufferForResolution(selectedResolution, verticalLayout);
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List<Rect> framebuffers = new List<Rect> { buffer1 };
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if (dualBuffering)
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@@ -111,24 +108,6 @@ namespace SplashEdit.RuntimeCode
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Debug.Log(totalFaces);
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}
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public void LoadData()
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{
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_psxData = AssetDatabase.LoadAssetAtPath<PSXData>(_psxDataPath);
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if (!_psxData)
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{
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_psxData = ScriptableObject.CreateInstance<PSXData>();
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AssetDatabase.CreateAsset(_psxData, _psxDataPath);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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}
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selectedResolution = _psxData.OutputResolution;
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dualBuffering = _psxData.DualBuffering;
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verticalLayout = _psxData.VerticalBuffering;
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prohibitedAreas = _psxData.ProhibitedAreas;
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}
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void OnDrawGizmos()
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{
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Gizmos.DrawIcon(transform.position, "Packages/net.psxsplash.splashedit/Icons/PSXSceneExporter.png", true);
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