Added texture Quantization and a window to test it

This commit is contained in:
2025-01-14 00:44:45 +01:00
parent 4c108f2ad6
commit f0bc61dd92
9 changed files with 339 additions and 17 deletions

View File

@@ -1,12 +1,15 @@
using UnityEngine;
namespace PSXSplash.RuntimeCode {
namespace PSXSplash.RuntimeCode
{
[System.Serializable]
public class PSXMesh {
public class PSXMesh
{
public bool TriangulateMesh = true;
public void Export() {
public void Export(GameObject gameObject)
{
Debug.Log($"Export: {this}");
}
}