Added IsActive flag and scene lua files

This commit is contained in:
2025-04-17 15:36:34 +02:00
parent 9af5d7dd1a
commit ac0e4d8420
3 changed files with 23 additions and 1 deletions

View File

@@ -10,6 +10,8 @@ namespace SplashEdit.RuntimeCode
{
public LuaFile LuaFile => luaFile;
public bool IsActive = true;
public List<PSXTexture2D> Textures { get; set; } = new List<PSXTexture2D>(); // Stores the converted PlayStation-style texture
public PSXMesh Mesh { get; protected set; } // Stores the converted PlayStation-style mesh
[Header("Export Settings")]