more fixes
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@@ -158,7 +158,7 @@ namespace SplashEdit.EditorCode
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if (collType == PSXCollisionType.Static)
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{
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EditorGUILayout.LabelField(
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"<color=#88cc88>Baked into world collision mesh. No runtime cost.</color>",
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"<color=#88cc88>Only bakes holes in the navregions</color>",
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PSXEditorStyles.RichLabel);
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}
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else if (collType == PSXCollisionType.Dynamic)
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