update texture import settings

This commit is contained in:
aliaksei.kalosha
2025-04-06 18:09:46 +02:00
parent 59e6b1693f
commit 840d46c20c
2 changed files with 25 additions and 2 deletions

View File

@@ -125,7 +125,8 @@ namespace SplashEdit.RuntimeCode
public static PSXTexture2D CreateFromTexture2D(Texture2D inputTexture, PSXBPP bitDepth)
{
PSXTexture2D psxTex = new PSXTexture2D();
Utils.SetTextureImporterFormat(inputTexture, true);
psxTex.Width = inputTexture.width;
psxTex.QuantizedWidth = bitDepth == PSXBPP.TEX_4BIT ? inputTexture.width / 4 :
bitDepth == PSXBPP.TEX_8BIT ? inputTexture.width / 2 :