feature: Added psxsplash installer, added basic BSP implementation (non-functional)
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@@ -3,14 +3,36 @@ using UnityEngine;
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namespace SplashEdit.RuntimeCode
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{
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public enum PSXConnectionType
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{
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REAL_HARDWARE, // Unirom
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EMULATOR // PCSX-Redux
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}
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[CreateAssetMenu(fileName = "PSXData", menuName = "Scriptable Objects/PSXData")]
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public class PSXData : ScriptableObject
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{
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// Texture packing settings
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public Vector2 OutputResolution = new Vector2(320, 240);
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public bool DualBuffering = true;
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public bool VerticalBuffering = true;
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public List<ProhibitedArea> ProhibitedAreas = new List<ProhibitedArea>();
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// Connection settings
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public PSXConnectionType ConnectionType = PSXConnectionType.REAL_HARDWARE;
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// Real hardware settings
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public string PortName = "COM3";
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public int BaudRate = 0;
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// Emulator settings
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public string PCSXReduxPath = "";
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}
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}
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