feature: Added psxsplash installer, added basic BSP implementation (non-functional)

This commit is contained in:
2025-09-04 18:01:23 +02:00
parent 0d1e363dbb
commit 53e993f58e
17 changed files with 2871 additions and 268 deletions

View File

@@ -2,214 +2,521 @@ using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using SplashEdit.RuntimeCode;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
public class InstallerWindow : EditorWindow
namespace SplashEdit.EditorCode
{
// Cached status for MIPS toolchain binaries.
private Dictionary<string, bool> mipsToolStatus = new Dictionary<string, bool>();
// Cached status for optional tools.
private bool makeInstalled;
private bool gdbInstalled;
private string pcsxReduxPath;
private bool isInstalling = false;
[MenuItem("PSX/Toolchain & Build Tools Installer")]
public static void ShowWindow()
public class InstallerWindow : EditorWindow
{
InstallerWindow window = GetWindow<InstallerWindow>("Toolchain Installer");
window.RefreshToolStatus();
window.pcsxReduxPath = DataStorage.LoadData().PCSXReduxPath;
}
// Cached status for MIPS toolchain binaries.
private Dictionary<string, bool> mipsToolStatus = new Dictionary<string, bool>();
/// <summary>
/// Refresh the cached statuses for all tools.
/// </summary>
private void RefreshToolStatus()
{
mipsToolStatus.Clear();
foreach (var tool in ToolchainChecker.GetRequiredTools())
// Cached status for optional tools.
private bool makeInstalled;
private bool gdbInstalled;
private string pcsxReduxPath;
// PSXSplash related variables
private bool psxsplashInstalled = false;
private bool psxsplashInstalling = false;
private bool psxsplashFetching = false;
private string selectedVersion = "main";
private Dictionary<string, string> availableBranches = new Dictionary<string, string>();
private List<string> availableReleases = new List<string>();
private bool showBranches = true;
private bool showReleases = false;
private Vector2 scrollPosition;
private Vector2 versionScrollPosition;
private bool isInstalling = false;
[MenuItem("PSX/Toolchain & Build Tools Installer")]
public static void ShowWindow()
{
mipsToolStatus[tool] = ToolchainChecker.IsToolAvailable(tool);
InstallerWindow window = GetWindow<InstallerWindow>("Toolchain Installer");
window.RefreshToolStatus();
window.pcsxReduxPath = DataStorage.LoadData().PCSXReduxPath;
window.CheckPSXSplashInstallation();
}
makeInstalled = ToolchainChecker.IsToolAvailable("make");
gdbInstalled = ToolchainChecker.IsToolAvailable("gdb-multiarch");
}
private void OnGUI()
{
GUILayout.Label("Toolchain & Build Tools Installer", EditorStyles.boldLabel);
GUILayout.Space(5);
if (GUILayout.Button("Refresh Status"))
/// <summary>
/// Refresh the cached statuses for all tools.
/// </summary>
private void RefreshToolStatus()
{
RefreshToolStatus();
}
GUILayout.Space(10);
EditorGUILayout.BeginHorizontal();
DrawToolchainColumn();
DrawAdditionalToolsColumn();
EditorGUILayout.EndHorizontal();
}
private void DrawToolchainColumn()
{
EditorGUILayout.BeginVertical("box", GUILayout.MaxWidth(position.width / 2 - 10));
GUILayout.Label("MIPS Toolchain", EditorStyles.boldLabel);
GUILayout.Space(5);
// Display cached status for each required MIPS tool.
foreach (var kvp in mipsToolStatus)
{
GUI.color = kvp.Value ? Color.green : Color.red;
GUILayout.Label($"{kvp.Key}: {(kvp.Value ? "Found" : "Missing")}");
}
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install MIPS Toolchain"))
{
if (!isInstalling)
InstallMipsToolchainAsync();
}
EditorGUILayout.EndVertical();
}
private void DrawAdditionalToolsColumn()
{
EditorGUILayout.BeginVertical("box", GUILayout.MaxWidth(position.width / 2 - 10));
GUILayout.Label("Optional Tools", EditorStyles.boldLabel);
GUILayout.Space(5);
// GNU Make status (required).
GUI.color = makeInstalled ? Color.green : Color.red;
GUILayout.Label($"GNU Make: {(makeInstalled ? "Found" : "Missing")} (Required)");
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install GNU Make"))
{
if (!isInstalling)
InstallMakeAsync();
}
GUILayout.Space(10);
// GDB status (optional).
GUI.color = gdbInstalled ? Color.green : Color.red;
GUILayout.Label($"GDB: {(gdbInstalled ? "Found" : "Missing")} (Optional)");
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install GDB"))
{
if (!isInstalling)
InstallGDBAsync();
}
GUILayout.Space(10);
// PCSX-Redux (manual install)
GUI.color = string.IsNullOrEmpty(pcsxReduxPath) ? Color.red : Color.green;
GUILayout.Label($"PCSX-Redux: {(string.IsNullOrEmpty(pcsxReduxPath) ? "Not Configured" : "Configured")} (Optional)");
GUI.color = Color.white;
GUILayout.BeginHorizontal();
if (GUILayout.Button("Browse for PCSX-Redux"))
{
string selectedPath = EditorUtility.OpenFilePanel("Select PCSX-Redux Executable", "", "");
if (!string.IsNullOrEmpty(selectedPath))
mipsToolStatus.Clear();
foreach (var tool in ToolchainChecker.GetRequiredTools())
{
pcsxReduxPath = selectedPath;
PSXData data = DataStorage.LoadData();
data.PCSXReduxPath = pcsxReduxPath;
DataStorage.StoreData(data);
mipsToolStatus[tool] = ToolchainChecker.IsToolAvailable(tool);
}
makeInstalled = ToolchainChecker.IsToolAvailable("make");
gdbInstalled = ToolchainChecker.IsToolAvailable("gdb-multiarch");
}
private void CheckPSXSplashInstallation()
{
psxsplashInstalled = PSXSplashInstaller.IsInstalled();
if (psxsplashInstalled)
{
FetchPSXSplashVersions();
}
else
{
availableBranches = new Dictionary<string, string>();
availableReleases = new List<string>();
}
}
if (!string.IsNullOrEmpty(pcsxReduxPath))
private async void FetchPSXSplashVersions()
{
if (GUILayout.Button("Clear", GUILayout.Width(60)))
if (psxsplashFetching) return;
psxsplashFetching = true;
try
{
pcsxReduxPath = "";
PSXData data = DataStorage.LoadData();
data.PCSXReduxPath = pcsxReduxPath;
DataStorage.StoreData(data);
// Fetch latest from remote
await PSXSplashInstaller.FetchLatestAsync();
// Get all available versions
var branchesTask = PSXSplashInstaller.GetBranchesWithLatestCommitsAsync();
var releasesTask = PSXSplashInstaller.GetReleasesAsync();
await Task.WhenAll(branchesTask, releasesTask);
availableBranches = branchesTask.Result;
availableReleases = releasesTask.Result;
// If no branches were found, add main as default
if (!availableBranches.Any())
{
availableBranches["main"] = "latest";
}
// Select the first branch by default
if (availableBranches.Any() && string.IsNullOrEmpty(selectedVersion))
{
selectedVersion = availableBranches.Keys.First();
}
Repaint();
}
catch (System.Exception e)
{
UnityEngine.Debug.LogError($"Failed to fetch PSXSplash versions: {e.Message}");
}
finally
{
psxsplashFetching = false;
}
}
GUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
}
private async void InstallMipsToolchainAsync()
{
try
private void OnGUI()
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing MIPS Toolchain",
"Please wait while the MIPS toolchain is being installed...", 0f);
bool success = await ToolchainInstaller.InstallToolchain();
EditorUtility.ClearProgressBar();
if (success)
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
GUILayout.Label("Toolchain & Build Tools Installer", EditorStyles.boldLabel);
GUILayout.Space(5);
if (GUILayout.Button("Refresh Status"))
{
EditorUtility.DisplayDialog("Installation Complete", "MIPS toolchain installed successfully.", "OK");
RefreshToolStatus();
CheckPSXSplashInstallation();
}
RefreshToolStatus(); // Update cached statuses after installation
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
isInstalling = false;
}
}
GUILayout.Space(10);
private async void InstallMakeAsync()
{
try
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing GNU Make",
"Please wait while GNU Make is being installed...", 0f);
await ToolchainInstaller.InstallMake();
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Complete", "GNU Make installed successfully.", "OK");
RefreshToolStatus();
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
isInstalling = false;
}
}
EditorGUILayout.BeginHorizontal();
DrawToolchainColumn();
DrawAdditionalToolsColumn();
DrawPSXSplashColumn();
EditorGUILayout.EndHorizontal();
private async void InstallGDBAsync()
{
try
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing GDB",
"Please wait while GDB is being installed...", 0f);
await ToolchainInstaller.InstallGDB();
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Complete", "GDB installed successfully.", "OK");
RefreshToolStatus();
EditorGUILayout.EndScrollView();
}
catch (System.Exception ex)
private void DrawToolchainColumn()
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
EditorGUILayout.BeginVertical("box", GUILayout.MaxWidth(position.width / 3 - 10));
GUILayout.Label("MIPS Toolchain", EditorStyles.boldLabel);
GUILayout.Space(5);
// Display cached status for each required MIPS tool.
foreach (var kvp in mipsToolStatus)
{
GUI.color = kvp.Value ? Color.green : Color.red;
GUILayout.Label($"{kvp.Key}: {(kvp.Value ? "Found" : "Missing")}");
}
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install MIPS Toolchain"))
{
if (!isInstalling)
InstallMipsToolchainAsync();
}
EditorGUILayout.EndVertical();
}
finally
private void DrawAdditionalToolsColumn()
{
isInstalling = false;
EditorGUILayout.BeginVertical("box", GUILayout.MaxWidth(position.width / 3 - 10));
GUILayout.Label("Optional Tools", EditorStyles.boldLabel);
GUILayout.Space(5);
// GNU Make status (required).
GUI.color = makeInstalled ? Color.green : Color.red;
GUILayout.Label($"GNU Make: {(makeInstalled ? "Found" : "Missing")} (Required)");
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install GNU Make"))
{
if (!isInstalling)
InstallMakeAsync();
}
GUILayout.Space(10);
// GDB status (optional).
GUI.color = gdbInstalled ? Color.green : Color.red;
GUILayout.Label($"GDB: {(gdbInstalled ? "Found" : "Missing")} (Optional)");
GUI.color = Color.white;
GUILayout.Space(5);
if (GUILayout.Button("Install GDB"))
{
if (!isInstalling)
InstallGDBAsync();
}
GUILayout.Space(10);
// PCSX-Redux (manual install)
GUI.color = string.IsNullOrEmpty(pcsxReduxPath) ? Color.red : Color.green;
GUILayout.Label($"PCSX-Redux: {(string.IsNullOrEmpty(pcsxReduxPath) ? "Not Configured" : "Configured")} (Optional)");
GUI.color = Color.white;
GUILayout.BeginHorizontal();
if (GUILayout.Button("Browse for PCSX-Redux"))
{
string selectedPath = EditorUtility.OpenFilePanel("Select PCSX-Redux Executable", "", "");
if (!string.IsNullOrEmpty(selectedPath))
{
pcsxReduxPath = selectedPath;
PSXData data = DataStorage.LoadData();
data.PCSXReduxPath = pcsxReduxPath;
DataStorage.StoreData(data);
}
}
if (!string.IsNullOrEmpty(pcsxReduxPath))
{
if (GUILayout.Button("Clear", GUILayout.Width(60)))
{
pcsxReduxPath = "";
PSXData data = DataStorage.LoadData();
data.PCSXReduxPath = pcsxReduxPath;
DataStorage.StoreData(data);
}
}
GUILayout.EndHorizontal();
EditorGUILayout.EndVertical();
}
private void DrawPSXSplashColumn()
{
EditorGUILayout.BeginVertical("box", GUILayout.MaxWidth(position.width / 3 - 10));
GUILayout.Label("PSXSplash", EditorStyles.boldLabel);
GUILayout.Space(5);
// PSXSplash status
GUI.color = psxsplashInstalled ? Color.green : Color.red;
GUILayout.Label($"PSXSplash: {(psxsplashInstalled ? "Installed" : "Not Installed")}");
GUI.color = Color.white;
if (psxsplashFetching)
{
GUILayout.Label("Fetching versions...");
}
else if (!psxsplashInstalled)
{
GUILayout.Space(5);
EditorGUILayout.HelpBox("Git is required to install PSXSplash. Make sure it's installed and available in your PATH.", MessageType.Info);
// Show version selection even before installation
DrawVersionSelection();
if (GUILayout.Button("Install PSXSplash") && !psxsplashInstalling)
{
InstallPSXSplashAsync();
}
}
else
{
GUILayout.Space(10);
// Current version
EditorGUILayout.LabelField($"Current Version: {selectedVersion}", EditorStyles.boldLabel);
// Version selection
DrawVersionSelection();
GUILayout.Space(10);
// Refresh and update buttons
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("Refresh Versions"))
{
FetchPSXSplashVersions();
}
if (GUILayout.Button("Update PSXSplash"))
{
UpdatePSXSplashAsync();
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
private void DrawVersionSelection()
{
EditorGUILayout.LabelField("Available Versions:", EditorStyles.boldLabel);
versionScrollPosition = EditorGUILayout.BeginScrollView(versionScrollPosition, GUILayout.Height(200));
// Branches (with latest commits)
showBranches = EditorGUILayout.Foldout(showBranches, $"Branches ({availableBranches.Count})");
if (showBranches && availableBranches.Any())
{
foreach (var branch in availableBranches)
{
EditorGUILayout.BeginHorizontal();
bool isSelected = selectedVersion == branch.Key;
if (GUILayout.Toggle(isSelected, "", GUILayout.Width(20)) && !isSelected)
{
selectedVersion = branch.Key;
if (psxsplashInstalled)
{
CheckoutPSXSplashVersionAsync(branch.Key);
}
}
GUILayout.Label($"{branch.Key} (Latest: {branch.Value})", EditorStyles.label);
EditorGUILayout.EndHorizontal();
}
}
else if (showBranches)
{
GUILayout.Label("No branches available");
}
// Releases
showReleases = EditorGUILayout.Foldout(showReleases, $"Releases ({availableReleases.Count})");
if (showReleases && availableReleases.Any())
{
foreach (var release in availableReleases)
{
EditorGUILayout.BeginHorizontal();
bool isSelected = selectedVersion == release;
if (GUILayout.Toggle(isSelected, "", GUILayout.Width(20)) && !isSelected)
{
selectedVersion = release;
if (psxsplashInstalled)
{
CheckoutPSXSplashVersionAsync(release);
}
}
GUILayout.Label(release, EditorStyles.label);
EditorGUILayout.EndHorizontal();
}
}
else if (showReleases)
{
GUILayout.Label("No releases available");
}
EditorGUILayout.EndScrollView();
}
private async void InstallPSXSplashAsync()
{
try
{
psxsplashInstalling = true;
EditorUtility.DisplayProgressBar("Installing PSXSplash", "Cloning repository...", 0.3f);
bool success = await PSXSplashInstaller.Install();
EditorUtility.ClearProgressBar();
if (success)
{
EditorUtility.DisplayDialog("Installation Complete", "PSXSplash installed successfully.", "OK");
CheckPSXSplashInstallation();
// Checkout the selected version after installation
if (!string.IsNullOrEmpty(selectedVersion))
{
await CheckoutPSXSplashVersionAsync(selectedVersion);
}
}
else
{
EditorUtility.DisplayDialog("Installation Failed",
"Failed to install PSXSplash. Make sure Git is installed and available in your PATH.", "OK");
}
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
psxsplashInstalling = false;
}
}
private async Task<bool> CheckoutPSXSplashVersionAsync(string version)
{
try
{
psxsplashInstalling = true;
EditorUtility.DisplayProgressBar("Checking Out Version", $"Switching to {version}...", 0.3f);
bool success = await PSXSplashInstaller.CheckoutVersionAsync(version);
EditorUtility.ClearProgressBar();
if (success)
{
EditorUtility.DisplayDialog("Checkout Complete", $"Switched to {version} successfully.", "OK");
return true;
}
else
{
EditorUtility.DisplayDialog("Checkout Failed",
$"Failed to switch to {version}.", "OK");
return false;
}
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Checkout Failed", $"Error: {ex.Message}", "OK");
return false;
}
finally
{
psxsplashInstalling = false;
}
}
private async void UpdatePSXSplashAsync()
{
try
{
psxsplashInstalling = true;
EditorUtility.DisplayProgressBar("Updating PSXSplash", "Pulling latest changes...", 0.3f);
// Pull the latest changes
bool success = await PSXSplashInstaller.CheckoutVersionAsync(selectedVersion);
EditorUtility.ClearProgressBar();
if (success)
{
EditorUtility.DisplayDialog("Update Complete", "PSXSplash updated successfully.", "OK");
}
else
{
EditorUtility.DisplayDialog("Update Failed",
"Failed to update PSXSplash.", "OK");
}
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Update Failed", $"Error: {ex.Message}", "OK");
}
finally
{
psxsplashInstalling = false;
}
}
private async void InstallMipsToolchainAsync()
{
try
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing MIPS Toolchain",
"Please wait while the MIPS toolchain is being installed...", 0f);
bool success = await ToolchainInstaller.InstallToolchain();
EditorUtility.ClearProgressBar();
if (success)
{
EditorUtility.DisplayDialog("Installation Complete", "MIPS toolchain installed successfully.", "OK");
}
RefreshToolStatus(); // Update cached statuses after installation
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
isInstalling = false;
}
}
private async void InstallMakeAsync()
{
try
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing GNU Make",
"Please wait while GNU Make is being installed...", 0f);
await ToolchainInstaller.InstallMake();
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Complete", "GNU Make installed successfully.", "OK");
RefreshToolStatus();
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
isInstalling = false;
}
}
private async void InstallGDBAsync()
{
try
{
isInstalling = true;
EditorUtility.DisplayProgressBar("Installing GDB",
"Please wait while GDB is being installed...", 0f);
await ToolchainInstaller.InstallGDB();
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Complete", "GDB installed successfully.", "OK");
RefreshToolStatus();
}
catch (System.Exception ex)
{
EditorUtility.ClearProgressBar();
EditorUtility.DisplayDialog("Installation Failed", $"Error: {ex.Message}", "OK");
}
finally
{
isInstalling = false;
}
}
}
}
}

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@@ -0,0 +1,203 @@
using UnityEngine;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using System.Threading.Tasks;
using System;
namespace SplashEdit.EditorCode
{
public static class PSXSplashInstaller
{
public static readonly string RepoUrl = "https://github.com/psxsplash/psxsplash.git";
public static readonly string InstallPath = "Assets/psxsplash";
public static readonly string FullInstallPath;
static PSXSplashInstaller()
{
FullInstallPath = Path.Combine(Application.dataPath, "psxsplash");
}
public static bool IsInstalled()
{
return Directory.Exists(FullInstallPath) &&
Directory.EnumerateFileSystemEntries(FullInstallPath).Any();
}
public static async Task<bool> Install()
{
if (IsInstalled()) return true;
try
{
// Create the parent directory if it doesn't exist
Directory.CreateDirectory(Application.dataPath);
// Clone the repository
var result = await RunGitCommandAsync($"clone --recursive {RepoUrl} \"{FullInstallPath}\"", Application.dataPath);
return !result.Contains("error");
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"Failed to install PSXSplash: {e.Message}");
return false;
}
}
public static async Task<Dictionary<string, string>> GetBranchesWithLatestCommitsAsync()
{
if (!IsInstalled()) return new Dictionary<string, string>();
try
{
// Fetch all branches and tags
await RunGitCommandAsync("fetch --all", FullInstallPath);
// Get all remote branches
var branchesOutput = await RunGitCommandAsync("branch -r", FullInstallPath);
var branches = branchesOutput.Split('\n')
.Where(b => !string.IsNullOrEmpty(b.Trim()))
.Select(b => b.Trim().Replace("origin/", ""))
.Where(b => !b.Contains("HEAD"))
.ToList();
var branchesWithCommits = new Dictionary<string, string>();
// Get the latest commit for each branch
foreach (var branch in branches)
{
var commitOutput = await RunGitCommandAsync($"log origin/{branch} -1 --pretty=format:%h", FullInstallPath);
if (!string.IsNullOrEmpty(commitOutput))
{
branchesWithCommits[branch] = commitOutput.Trim();
}
}
return branchesWithCommits;
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"Failed to get branches: {e.Message}");
return new Dictionary<string, string>();
}
}
public static async Task<List<string>> GetReleasesAsync()
{
if (!IsInstalled()) return new List<string>();
try
{
await RunGitCommandAsync("fetch --tags", FullInstallPath);
var output = await RunGitCommandAsync("tag -l", FullInstallPath);
return output.Split('\n')
.Where(t => !string.IsNullOrEmpty(t.Trim()))
.Select(t => t.Trim())
.ToList();
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"Failed to get releases: {e.Message}");
return new List<string>();
}
}
public static async Task<bool> CheckoutVersionAsync(string version)
{
if (!IsInstalled()) return false;
try
{
// If it's a branch name, checkout the branch
// If it's a commit hash, checkout the commit
var result = await RunGitCommandAsync($"checkout {version}", FullInstallPath);
var result2 = await RunGitCommandAsync("submodule update --init --recursive", FullInstallPath);
return !result.Contains("error") && !result2.Contains("error");
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"Failed to checkout version: {e.Message}");
return false;
}
}
public static async Task<bool> FetchLatestAsync()
{
if (!IsInstalled()) return false;
try
{
var result = await RunGitCommandAsync("fetch --all", FullInstallPath);
return !result.Contains("error");
}
catch (Exception e)
{
UnityEngine.Debug.LogError($"Failed to fetch latest: {e.Message}");
return false;
}
}
private static async Task<string> RunGitCommandAsync(string arguments, string workingDirectory)
{
var processInfo = new ProcessStartInfo
{
FileName = "git",
Arguments = arguments,
WorkingDirectory = workingDirectory,
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true
};
using (var process = new Process())
{
process.StartInfo = processInfo;
var outputBuilder = new System.Text.StringBuilder();
var errorBuilder = new System.Text.StringBuilder();
process.OutputDataReceived += (sender, e) =>
{
if (!string.IsNullOrEmpty(e.Data))
outputBuilder.AppendLine(e.Data);
};
process.ErrorDataReceived += (sender, e) =>
{
if (!string.IsNullOrEmpty(e.Data))
errorBuilder.AppendLine(e.Data);
};
process.Start();
process.BeginOutputReadLine();
process.BeginErrorReadLine();
// Wait for exit with timeout
var timeout = TimeSpan.FromSeconds(30);
if (await Task.Run(() => process.WaitForExit((int)timeout.TotalMilliseconds)))
{
process.WaitForExit(); // Ensure all output is processed
string output = outputBuilder.ToString();
string error = errorBuilder.ToString();
if (!string.IsNullOrEmpty(error))
{
UnityEngine.Debug.LogError($"Git error: {error}");
}
return output;
}
else
{
process.Kill();
throw new TimeoutException("Git command timed out");
}
}
}
}
}

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fileFormatVersion: 2
guid: 72d1da27a16f0794cb1ad49c00799e74

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using System.IO.Ports;
namespace SplashEdit.EditorCode
{
public class SerialConnection
{
private static SerialPort serialPort;
public SerialConnection(string portName, int baudRate)
{
serialPort = new SerialPort(portName, baudRate);
serialPort.ReadTimeout = 50;
serialPort.WriteTimeout = 50;
}
public void Open()
{ serialPort.Open(); }
public void Close()
{ serialPort.Close(); }
public int ReadByte()
{ return serialPort.ReadByte(); }
public int ReadChar()
{ return serialPort.ReadChar(); }
public void Write(string text)
{ serialPort.Write(text); }
public void Write(char[] buffer, int offset, int count)
{ serialPort.Write(buffer, offset, count); }
public void Write(byte[] buffer, int offset, int count)
{ serialPort.Write(buffer, offset, count); }
}
}

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fileFormatVersion: 2
guid: 714bd2374b7a9a14686078e5eb431795

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namespace SplashEdit.EditorCode
{
public class UniromConnection
{
private SerialConnection serialConnection;
public UniromConnection(int baudRate, string portName)
{
serialConnection = new SerialConnection(portName, baudRate);
}
public void Reset()
{
serialConnection.Open();
serialConnection.Write("REST");
serialConnection.Close();
}
}
}

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fileFormatVersion: 2
guid: d8fbc734f42ab9d42a843b6718127da7

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using UnityEngine;
using UnityEditor;
using System.IO.Ports;
using System.Collections;
using SplashEdit.RuntimeCode;
using System.Runtime.InteropServices;
namespace SplashEdit.EditorCode
{
public class PSXConnectionConfigWindow : EditorWindow
{
public PSXConnectionType connectionType = PSXConnectionType.REAL_HARDWARE;
// REAL HARDWARE (Unirom) SETTINGS
private string[] portNames;
private int selectedPortIndex = 1;
private int[] baudRates = { 9600, 115200 };
private int selectedBaudIndex = 0;
private string statusMessage = "";
private MessageType statusType;
private Vector2 scrollPosition;
[MenuItem("PSX/Console or Emulator Connection")]
public static void ShowWindow()
{
GetWindow<PSXConnectionConfigWindow>("Serial Config");
}
private void OnEnable()
{
RefreshPorts();
LoadSettings();
}
private void RefreshPorts()
{
portNames = SerialPort.GetPortNames();
if (portNames.Length == 0)
{
portNames = new[] { "No ports available" };
}
}
private void OnGUI()
{
using (var scrollView = new EditorGUILayout.ScrollViewScope(scrollPosition))
{
scrollPosition = scrollView.scrollPosition;
EditorGUILayout.LabelField("Pick connection type", EditorStyles.boldLabel);
connectionType = (PSXConnectionType)EditorGUILayout.EnumPopup("Connection Type", connectionType);
if (connectionType == PSXConnectionType.REAL_HARDWARE)
{
// Port selection
EditorGUILayout.LabelField("Select COM Port", EditorStyles.boldLabel);
selectedPortIndex = EditorGUILayout.Popup("Available Ports", selectedPortIndex, portNames);
// Baud rate selection
EditorGUILayout.Space();
EditorGUILayout.LabelField("Select Baud Rate", EditorStyles.boldLabel);
selectedBaudIndex = EditorGUILayout.Popup("Baud Rate", selectedBaudIndex, new[] { "9600", "115200" });
// Buttons
EditorGUILayout.Space();
using (new EditorGUILayout.HorizontalScope())
{
if (GUILayout.Button("Refresh Ports"))
{
RefreshPorts();
}
if (GUILayout.Button("Test Connection"))
{
TestConnection();
}
}
}
if (GUILayout.Button("Save settings"))
{
SaveSettings();
}
// Status message
EditorGUILayout.Space();
if (!string.IsNullOrEmpty(statusMessage))
{
EditorGUILayout.HelpBox(statusMessage, statusType);
}
}
}
private void LoadSettings()
{
PSXData _psxData = DataStorage.LoadData();
if (_psxData != null)
{
connectionType = _psxData.ConnectionType;
selectedBaudIndex = System.Array.IndexOf(baudRates, _psxData.BaudRate);
if (selectedBaudIndex == -1) selectedBaudIndex = 0;
RefreshPorts();
selectedPortIndex = System.Array.IndexOf(portNames, _psxData.PortName);
if (selectedPortIndex == -1) selectedPortIndex = 0;
}
}
private void TestConnection()
{
if (portNames.Length == 0 || portNames[0] == "No ports available")
{
statusMessage = "No serial ports available";
statusType = MessageType.Error;
return;
}
UniromConnection connection = new UniromConnection(baudRates[selectedBaudIndex], portNames[selectedPortIndex]);
connection.Reset();
statusMessage = "Connection tested. If your PlayStation reset, it worked!";
statusType = MessageType.Info;
Repaint();
}
private void SaveSettings()
{
PSXData _psxData = DataStorage.LoadData();
_psxData.ConnectionType = connectionType;
_psxData.BaudRate = baudRates[selectedBaudIndex];
_psxData.PortName = portNames[selectedPortIndex];
DataStorage.StoreData(_psxData);
statusMessage = "Settings saved";
statusType = MessageType.Info;
Repaint();
}
}
}

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fileFormatVersion: 2
guid: ade0bf0fd69f449458c5b43e0f48ddff