memory reports
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@@ -124,6 +124,18 @@ namespace SplashEdit.EditorCode
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set => EditorPrefs.SetBool(Prefix + "CleanBuild", value);
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}
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// --- Memory Overlay ---
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/// <summary>
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/// When enabled, compiles the runtime with a heap/RAM usage progress bar
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/// and text overlay at the top-right corner of the screen.
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/// Passes MEMOVERLAY=1 to the native Makefile.
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/// </summary>
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public static bool MemoryOverlay
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{
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get => EditorPrefs.GetBool(Prefix + "MemoryOverlay", false);
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set => EditorPrefs.SetBool(Prefix + "MemoryOverlay", value);
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}
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// --- Export settings ---
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public static float DefaultGTEScaling
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{
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