bugfixes
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@@ -57,7 +57,7 @@ namespace SplashEdit.RuntimeCode
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// Component arrays
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private PSXInteractable[] _interactables;
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private PSXAudioSource[] _audioSources;
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private PSXAudioClip[] _audioSources;
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private PSXTriggerBox[] _triggerBoxes;
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// Phase 3+4: World collision and nav regions
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@@ -90,6 +90,8 @@ namespace SplashEdit.RuntimeCode
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private BVH _bvh;
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public bool PreviewBVH = true;
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public bool PreviewRoomsPortals = true;
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public int BVHPreviewDepth = 9999;
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/// <summary>
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@@ -120,7 +122,7 @@ namespace SplashEdit.RuntimeCode
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// Collect components
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_interactables = FindObjectsByType<PSXInteractable>(FindObjectsSortMode.None);
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_audioSources = FindObjectsByType<PSXAudioSource>(FindObjectsSortMode.None);
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_audioSources = FindObjectsByType<PSXAudioClip>(FindObjectsSortMode.None);
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_triggerBoxes = FindObjectsByType<PSXTriggerBox>(FindObjectsSortMode.None);
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// Collect UI image textures for VRAM packing alongside 3D textures
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