Revamped collision system
This commit is contained in:
@@ -351,7 +351,7 @@ function onDisable(self) end
|
||||
--- Called when this object's collider overlaps another.
|
||||
--- @param self EntityHandle
|
||||
--- @param other EntityHandle
|
||||
function onCollision(self, other) end
|
||||
function onCollideWithPlayer(self) end
|
||||
|
||||
--- Called when the player interacts with this object (PSXInteractable).
|
||||
--- @param self EntityHandle
|
||||
|
||||
Reference in New Issue
Block a user