Revamped collision system

This commit is contained in:
Jan Racek
2026-03-27 16:39:42 +01:00
parent d29ef569b3
commit 1c48b8b425
16 changed files with 318 additions and 136 deletions

View File

@@ -312,6 +312,8 @@ namespace SplashEdit.RuntimeCode
{
foreach (var exporter in exporters)
{
if (exporter.CollisionType == PSXCollisionType.Dynamic)
continue;
MeshFilter mf = exporter.GetComponent<MeshFilter>();
Mesh mesh = mf?.sharedMesh;