cleanup
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@@ -321,7 +321,7 @@ namespace SplashEdit.RuntimeCode
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// Iterate over possible CLUT positions in VRAM.
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for (ushort x = 0; x < VramWidth; x += 16)
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{
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for (ushort y = 0; y <= VramHeight; y++)
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for (ushort y = 0; y < VramHeight; y++)
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{
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var candidate = new Rect(x, y, clutWidth, clutHeight);
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if (IsPlacementValid(candidate))
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