TARGET = psxsplash TYPE = ps-exe SRCS = \ src/main.cpp \ src/renderer.cpp \ src/splashpack.cpp \ src/camera.cpp \ src/gtemath.cpp \ src/worldcollision.cpp \ src/navregion.cpp \ src/triclip.cpp \ src/lua.cpp \ src/luaapi.cpp \ src/scenemanager.cpp \ src/sceneloader.cpp \ src/fileloader.cpp \ src/audiomanager.cpp \ src/controls.cpp \ src/profiler.cpp \ src/collision.cpp \ src/bvh.cpp \ src/cutscene.cpp \ src/uisystem.cpp \ src/loadingscreen.cpp # LOADER=cdrom → CD-ROM backend (for ISO builds on real hardware) # LOADER=pcdrv → PCdrv backend (default, emulator + SIO1) ifeq ($(LOADER),cdrom) CPPFLAGS += -DLOADER_CDROM else CPPFLAGS += -DPCDRV_SUPPORT=1 endif include third_party/nugget/psyqo-lua/psyqo-lua.mk include third_party/nugget/psyqo/psyqo.mk