cleanup
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@@ -158,7 +158,7 @@ class Lua {
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[[no_unique_address]] FunctionWrapper<1, typestring_is("onSceneCreationStart")> onSceneCreationStartFunctionWrapper;
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[[no_unique_address]] FunctionWrapper<2, typestring_is("onSceneCreationEnd")> onSceneCreationEndFunctionWrapper;
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// Object-level events (methodId 100+, offset to avoid collision with scene events)
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// Object-level events
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[[no_unique_address]] FunctionWrapper<100, typestring_is("onCreate")> onCreateMethodWrapper;
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[[no_unique_address]] FunctionWrapper<101, typestring_is("onCollideWithPlayer")> onCollideWithPlayerMethodWrapper;
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[[no_unique_address]] FunctionWrapper<102, typestring_is("onInteract")> onInteractMethodWrapper;
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