Camera API, improved cutscene API

This commit is contained in:
Jan Racek
2026-03-28 20:13:12 +01:00
parent 68cf8a7460
commit 561ee9dd64
6 changed files with 160 additions and 29 deletions

View File

@@ -262,14 +262,20 @@ private:
// CUTSCENE API - Cutscene playback control
// ========================================================================
// Cutscene.Play(name) -> nil
// Cutscene.Play(name) or Cutscene.Play(name, {loop=bool, onComplete=fn})
static int Cutscene_Play(lua_State* L);
// Cutscene.Stop() -> nil
static int Cutscene_Stop(lua_State* L);
// Cutscene.IsPlaying() -> boolean
static int Cutscene_IsPlaying(lua_State* L);
// Controls.SetEnabled(bool) - enable/disable all player input
static int Controls_SetEnabled(lua_State* L);
// Controls.IsEnabled() -> boolean
static int Controls_IsEnabled(lua_State* L);
// ========================================================================
// UI API - Canvas and element control