Created basic class structure, Added renderer

This commit is contained in:
2025-03-18 23:46:34 +01:00
commit 48433876c7
10 changed files with 243 additions and 0 deletions

17
src/gameobject.hh Normal file
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#pragma once
#include "psyqo/trigonometry.hh"
#include "psyqo/vector.hh"
#include "mesh.hh"
namespace psxsplash {
class GameObject final {
public:
psyqo::Vec3 m_pos;
psyqo::Angle m_rot[3];
Mesh m_mesh;
bool m_is_static;
};
}