Broken UI and Loading screens

This commit is contained in:
Jan Racek
2026-03-26 19:14:37 +01:00
parent 37ba4c85fe
commit 19bb2254f3
8 changed files with 630 additions and 6 deletions

View File

@@ -23,9 +23,13 @@
#include "uisystem.hh"
namespace psxsplash {
// Forward-declare; full definition in loadingscreen.hh
class LoadingScreen;
class SceneManager {
public:
void InitializeScene(uint8_t* splashpackData);
void InitializeScene(uint8_t* splashpackData, LoadingScreen* loading = nullptr);
void GameTick(psyqo::GPU &gpu);
// Font access (set from main.cpp after uploadSystemFont)