Files
sampleproj/Assets/lua/damage_trigger.lua
2026-03-29 13:18:13 +02:00

14 lines
343 B
Lua

-- damage_trigger.lua - Damages player on entry, heals on exit area
-- Attach to a PSXTriggerBox in a hazard zone
function onTriggerEnter()
Debug.Log("Entered damage zone")
setStatus("Ouch! Taking damage!")
applyDamage(25)
end
function onTriggerExit()
Debug.Log("Exited damage zone")
setStatus("Escaped the danger!")
end