-- heal_trigger.lua - Heals player when entering the zone -- Attach to a PSXTriggerBox near a health pickup function onTriggerEnter() Debug.Log("Entered heal zone") setStatus("Healing!") applyHeal(50) Audio.Play("heal", 100, 64) end function onTriggerExit() Debug.Log("Left heal zone") setStatus("Left the healing area") end