Better testscene

This commit is contained in:
2026-03-29 13:18:13 +02:00
parent 1fdb223f5d
commit 3f462d3482
27 changed files with 3714 additions and 3036 deletions

View File

@@ -1,34 +1,43 @@
-- ============================================================================
-- entity_scanner.lua - Scans all entities on interact (Entity.ForEach test)
-- ============================================================================
-- entity_scanner.lua - Scans all entities on interact
-- Tests: Entity.ForEach, Entity.GetPosition, Entity.IsActive, Entity.GetCount,
-- Entity.FindByIndex, onInteract
-- Entity.FindByIndex, Entity.FindByScriptIndex, Vec3.lerp, Vec3.distanceSq
function onInteract(self)
setStatus("Scanning all entities...")
Debug.Log("=== Entity Scan ===")
Debug.Log("Total entities: " .. Entity.GetCount())
local total = Entity.GetCount()
Debug.Log("Total entities: " .. total)
local activeCount = 0
local inactiveCount = 0
Entity.ForEach(function(obj)
Entity.ForEach(function(obj, index)
local pos = Entity.GetPosition(obj)
local active = Entity.IsActive(obj)
if active then
activeCount = activeCount + 1
else
inactiveCount = inactiveCount + 1
end
activeCount = activeCount + 1
Debug.Log(" [" .. index .. "] pos="
.. pos.x .. "," .. pos.y .. "," .. pos.z
.. " active=" .. tostring(Entity.IsActive(obj)))
end)
Debug.Log("Active: " .. activeCount .. " Inactive: " .. inactiveCount)
setStatus("Scan: " .. activeCount .. " active, " .. inactiveCount .. " inactive")
Debug.Log("Active: " .. activeCount .. " of " .. total)
setStatus("Scan: " .. activeCount .. "/" .. total .. " active")
-- Test FindByIndex
local first = Entity.FindByIndex(0)
if first then
local pos = Entity.GetPosition(first)
Debug.Log("Entity 0 at " .. pos.x .. "," .. pos.y .. "," .. pos.z)
end
local byScript = Entity.FindByScriptIndex(0)
if byScript then
Debug.Log("Found entity using script 0")
end
local a = Vec3.new(0, 0, 0)
local b = Vec3.new(10, 20, 30)
local mid = Vec3.lerp(a, b, 1/2)
Debug.Log("Vec3.lerp midpoint: " .. mid.x .. "," .. mid.y .. "," .. mid.z)
local dsq = Vec3.distanceSq(a, b)
Debug.Log("Vec3.distanceSq: " .. dsq)
end