diff --git a/Assets/ClientSDK/ClientSDK.csproj.meta b/Assets/ClientSDK/ClientSDK.csproj.meta deleted file mode 100644 index 94c70c7..0000000 --- a/Assets/ClientSDK/ClientSDK.csproj.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 7009ccbbf5326044c8f2df72a309d093 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/UnityTestClient/UnityTestClient_UI.cs b/Assets/UnityTestClient/UnityTestClient_UI.cs index 08d8e8a..33e2d78 100644 --- a/Assets/UnityTestClient/UnityTestClient_UI.cs +++ b/Assets/UnityTestClient/UnityTestClient_UI.cs @@ -31,6 +31,8 @@ ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════════╝ */ +//Až budou designeri mit nejaky screen + using UnityEngine; using System; using System.Collections.Generic; diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 346db83..76279f5 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -924,13 +924,13 @@ PlayerSettings: qnxGraphicConfPath: apiCompatibilityLevel: 6 captureStartupLogs: {} - activeInputHandler: 0 + activeInputHandler: 2 windowsGamepadBackendHint: 0 - cloudProjectId: 8a417728-efd8-4f20-8f11-a7b1c9ae4cd1 + cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] - projectName: GeoSusTestClient - organizationId: unity_dvyy2bhl4lcthq + projectName: + organizationId: cloudEnabled: 0 legacyClampBlendShapeWeights: 0 hmiLoadingImage: {fileID: 0}