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MapaBrasko
| Author | SHA1 | Date | |
|---|---|---|---|
| 38b73f731f |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -303,6 +303,8 @@ PublishScripts/
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|||||||
*.nupkg
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*.nupkg
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||||||
# NuGet Symbol Packages
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# NuGet Symbol Packages
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||||||
*.snupkg
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*.snupkg
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||||||
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# The packages folder can be ignored because of Package Restore
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||||||
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**/[Pp]ackages/*
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||||||
# except build/, which is used as an MSBuild target.
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# except build/, which is used as an MSBuild target.
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||||||
!**/[Pp]ackages/build/
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!**/[Pp]ackages/build/
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||||||
# Uncomment if necessary however generally it will be regenerated when needed
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# Uncomment if necessary however generally it will be regenerated when needed
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fileFormatVersion: 2
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fileFormatVersion: 2
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fileFormatVersion: 2
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fileFormatVersion: 2
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BIN
Assets/MainScreenUI/Zmekole_geosusv2 1.fbx
Normal file
BIN
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Normal file
Binary file not shown.
110
Assets/MainScreenUI/Zmekole_geosusv2 1.fbx.meta
Normal file
110
Assets/MainScreenUI/Zmekole_geosusv2 1.fbx.meta
Normal file
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%YAML 1.1
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@@ -1,31 +0,0 @@
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using UnityEngine;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
using UnityEngine.UI; // Nutné pro práci s UI komponentami
|
|
||||||
|
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public class CudlikZmenaSceny : MonoBehaviour
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{
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||||||
// Toto políèko uvidíš v Inspectoru pøímo u tlaèítka
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[SerializeField] private string nazevCiloveSceny;
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void Start()
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{
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// Automaticky øekne tlaèítku, co má dìlat, když na nìj klikneš
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Button btn = GetComponent<Button>();
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if (btn != null)
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{
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btn.onClick.AddListener(Prejdi);
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}
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}
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void Prejdi()
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{
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if (!string.IsNullOrEmpty(nazevCiloveSceny))
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{
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SceneManager.LoadScene(nazevCiloveSceny);
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}
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else
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{
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Debug.LogWarning("Zapomnìl jsi vyplnit název scény na objektu: " + gameObject.name);
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}
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}
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}
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@@ -2,26 +2,20 @@
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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--- !u!21 &2100000
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- _EMISSION
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@@ -89,5 +82,3 @@ Material:
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- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
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0
Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt
Executable file → Normal file
0
Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt
Executable file → Normal file
5
Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta
Executable file → Normal file
5
Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta
Executable file → Normal file
@@ -1,8 +1,7 @@
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user