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.claude/settings.local.json
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{
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"permissions": {
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"allow": [
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"Bash(nul)",
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"Bash(mkdir:*)",
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"Bash(dir:*)",
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"Bash(findstr:*)",
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"Bash(move \"Assets\\Scripts\\TiltUI.cs\" \"Assets\\Scripts\\TiltUI.cs.DISABLED\")"
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],
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"deny": [],
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"ask": []
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}
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}
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2
.gitignore
vendored
@@ -499,5 +499,3 @@ FodyWeavers.xsd
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# End of https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode,visualstudio,vim
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# End of https://www.toptal.com/developers/gitignore/api/unity,visualstudiocode,visualstudio,vim
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.utmp/
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{
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"inputs" :
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[
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"isCMake" : true,
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CMAKE_SHARED_LINKER_FLAGS:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of shared libraries
|
||||||
|
// during DEBUG builds.
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of shared libraries
|
||||||
|
// during MINSIZEREL builds.
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of shared libraries
|
||||||
|
// during RELEASE builds.
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of shared libraries
|
||||||
|
// during RELWITHDEBINFO builds.
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
|
||||||
|
|
||||||
|
//If set, runtime paths are not added when installing shared libraries,
|
||||||
|
// but are added when building.
|
||||||
|
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
|
||||||
|
|
||||||
|
//If set, runtime paths are not added when using shared libraries.
|
||||||
|
CMAKE_SKIP_RPATH:BOOL=NO
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of static libraries
|
||||||
|
// during all build types.
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of static libraries
|
||||||
|
// during DEBUG builds.
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of static libraries
|
||||||
|
// during MINSIZEREL builds.
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of static libraries
|
||||||
|
// during RELEASE builds.
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
|
||||||
|
|
||||||
|
//Flags used by the linker during the creation of static libraries
|
||||||
|
// during RELWITHDEBINFO builds.
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
|
||||||
|
|
||||||
|
//Strip
|
||||||
|
CMAKE_STRIP:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-strip.exe
|
||||||
|
|
||||||
|
//No help, variable specified on the command line.
|
||||||
|
CMAKE_SYSTEM_NAME:UNINITIALIZED=Android
|
||||||
|
|
||||||
|
//No help, variable specified on the command line.
|
||||||
|
CMAKE_SYSTEM_VERSION:UNINITIALIZED=24
|
||||||
|
|
||||||
|
//The CMake toolchain file
|
||||||
|
CMAKE_TOOLCHAIN_FILE:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/build/cmake/android.toolchain.cmake
|
||||||
|
|
||||||
|
//If this value is on, makefiles will be generated without the
|
||||||
|
// .SILENT directive, and all commands will be echoed to the console
|
||||||
|
// during the make. This is useful for debugging only. With Visual
|
||||||
|
// Studio IDE projects all commands are done without /nologo.
|
||||||
|
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
Unity_BINARY_DIR:STATIC=C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
Unity_IS_TOP_LEVEL:STATIC=ON
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
Unity_SOURCE_DIR:STATIC=C:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
|
||||||
|
|
||||||
|
//The directory containing a CMake configuration file for game-activity.
|
||||||
|
game-activity_DIR:PATH=C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/prefab/arm64-v8a/prefab/lib/aarch64-linux-android/cmake/game-activity
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
game_BINARY_DIR:STATIC=C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/GameActivity
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
game_IS_TOP_LEVEL:STATIC=OFF
|
||||||
|
|
||||||
|
//Dependencies for the target
|
||||||
|
game_LIB_DEPENDS:STATIC=general;android;general;game-activity::game-activity_static;general;log;general;c++;
|
||||||
|
|
||||||
|
//Value Computed by CMake
|
||||||
|
game_SOURCE_DIR:STATIC=C:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity
|
||||||
|
|
||||||
|
|
||||||
|
########################
|
||||||
|
# INTERNAL cache entries
|
||||||
|
########################
|
||||||
|
|
||||||
|
//ADVANCED property for variable: CMAKE_ADDR2LINE
|
||||||
|
CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_AR
|
||||||
|
CMAKE_AR-ADVANCED:INTERNAL=1
|
||||||
|
//This is the directory where this CMakeCache.txt was created
|
||||||
|
CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a
|
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|
//Major version of cmake used to create the current loaded cache
|
||||||
|
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
|
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|
//Minor version of cmake used to create the current loaded cache
|
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|
CMAKE_CACHE_MINOR_VERSION:INTERNAL=22
|
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|
//Patch version of cmake used to create the current loaded cache
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|
CMAKE_CACHE_PATCH_VERSION:INTERNAL=1
|
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|
//Path to CMake executable.
|
||||||
|
CMAKE_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake.exe
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|
//Path to cpack program executable.
|
||||||
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CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cpack.exe
|
||||||
|
//Path to ctest program executable.
|
||||||
|
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ctest.exe
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_COMPILER_AR
|
||||||
|
CMAKE_CXX_COMPILER_AR-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_COMPILER_RANLIB
|
||||||
|
CMAKE_CXX_COMPILER_RANLIB-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_FLAGS
|
||||||
|
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
|
||||||
|
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
|
||||||
|
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_CXX_STANDARD_LIBRARIES
|
||||||
|
CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_COMPILER_AR
|
||||||
|
CMAKE_C_COMPILER_AR-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_COMPILER_RANLIB
|
||||||
|
CMAKE_C_COMPILER_RANLIB-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_FLAGS
|
||||||
|
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
|
||||||
|
CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
|
||||||
|
CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_C_STANDARD_LIBRARIES
|
||||||
|
CMAKE_C_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_DLLTOOL
|
||||||
|
CMAKE_DLLTOOL-ADVANCED:INTERNAL=1
|
||||||
|
//Executable file format
|
||||||
|
CMAKE_EXECUTABLE_FORMAT:INTERNAL=ELF
|
||||||
|
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
|
||||||
|
CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
|
||||||
|
CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
|
||||||
|
CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//Name of external makefile project generator.
|
||||||
|
CMAKE_EXTRA_GENERATOR:INTERNAL=
|
||||||
|
//Name of generator.
|
||||||
|
CMAKE_GENERATOR:INTERNAL=Ninja
|
||||||
|
//Generator instance identifier.
|
||||||
|
CMAKE_GENERATOR_INSTANCE:INTERNAL=
|
||||||
|
//Name of generator platform.
|
||||||
|
CMAKE_GENERATOR_PLATFORM:INTERNAL=
|
||||||
|
//Name of generator toolset.
|
||||||
|
CMAKE_GENERATOR_TOOLSET:INTERNAL=
|
||||||
|
//Source directory with the top level CMakeLists.txt file for this
|
||||||
|
// project
|
||||||
|
CMAKE_HOME_DIRECTORY:INTERNAL=C:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
|
||||||
|
//Install .so files without execute permission.
|
||||||
|
CMAKE_INSTALL_SO_NO_EXE:INTERNAL=0
|
||||||
|
//ADVANCED property for variable: CMAKE_LINKER
|
||||||
|
CMAKE_LINKER-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS
|
||||||
|
CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
|
||||||
|
CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
|
||||||
|
CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_NM
|
||||||
|
CMAKE_NM-ADVANCED:INTERNAL=1
|
||||||
|
//number of local generators
|
||||||
|
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=2
|
||||||
|
//ADVANCED property for variable: CMAKE_OBJCOPY
|
||||||
|
CMAKE_OBJCOPY-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_OBJDUMP
|
||||||
|
CMAKE_OBJDUMP-ADVANCED:INTERNAL=1
|
||||||
|
//Platform information initialized
|
||||||
|
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_RANLIB
|
||||||
|
CMAKE_RANLIB-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_READELF
|
||||||
|
CMAKE_READELF-ADVANCED:INTERNAL=1
|
||||||
|
//Path to CMake installation.
|
||||||
|
CMAKE_ROOT:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/share/cmake-3.22
|
||||||
|
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SKIP_INSTALL_RPATH
|
||||||
|
CMAKE_SKIP_INSTALL_RPATH-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_SKIP_RPATH
|
||||||
|
CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_DEBUG
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
|
||||||
|
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_STRIP
|
||||||
|
CMAKE_STRIP-ADVANCED:INTERNAL=1
|
||||||
|
//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
|
||||||
|
CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
|
||||||
|
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
set(CMAKE_C_COMPILER "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang.exe")
|
||||||
|
set(CMAKE_C_COMPILER_ARG1 "")
|
||||||
|
set(CMAKE_C_COMPILER_ID "Clang")
|
||||||
|
set(CMAKE_C_COMPILER_VERSION "18.0.3")
|
||||||
|
set(CMAKE_C_COMPILER_VERSION_INTERNAL "")
|
||||||
|
set(CMAKE_C_COMPILER_WRAPPER "")
|
||||||
|
set(CMAKE_C_STANDARD_COMPUTED_DEFAULT "17")
|
||||||
|
set(CMAKE_C_EXTENSIONS_COMPUTED_DEFAULT "ON")
|
||||||
|
set(CMAKE_C_COMPILE_FEATURES "c_std_90;c_function_prototypes;c_std_99;c_restrict;c_variadic_macros;c_std_11;c_static_assert;c_std_17;c_std_23")
|
||||||
|
set(CMAKE_C90_COMPILE_FEATURES "c_std_90;c_function_prototypes")
|
||||||
|
set(CMAKE_C99_COMPILE_FEATURES "c_std_99;c_restrict;c_variadic_macros")
|
||||||
|
set(CMAKE_C11_COMPILE_FEATURES "c_std_11;c_static_assert")
|
||||||
|
set(CMAKE_C17_COMPILE_FEATURES "c_std_17")
|
||||||
|
set(CMAKE_C23_COMPILE_FEATURES "c_std_23")
|
||||||
|
|
||||||
|
set(CMAKE_C_PLATFORM_ID "Linux")
|
||||||
|
set(CMAKE_C_SIMULATE_ID "")
|
||||||
|
set(CMAKE_C_COMPILER_FRONTEND_VARIANT "GNU")
|
||||||
|
set(CMAKE_C_SIMULATE_VERSION "")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
set(CMAKE_AR "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe")
|
||||||
|
set(CMAKE_C_COMPILER_AR "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe")
|
||||||
|
set(CMAKE_RANLIB "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe")
|
||||||
|
set(CMAKE_C_COMPILER_RANLIB "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe")
|
||||||
|
set(CMAKE_LINKER "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/ld.lld.exe")
|
||||||
|
set(CMAKE_MT "")
|
||||||
|
set(CMAKE_COMPILER_IS_GNUCC )
|
||||||
|
set(CMAKE_C_COMPILER_LOADED 1)
|
||||||
|
set(CMAKE_C_COMPILER_WORKS TRUE)
|
||||||
|
set(CMAKE_C_ABI_COMPILED TRUE)
|
||||||
|
|
||||||
|
set(CMAKE_C_COMPILER_ENV_VAR "CC")
|
||||||
|
|
||||||
|
set(CMAKE_C_COMPILER_ID_RUN 1)
|
||||||
|
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
|
||||||
|
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
|
||||||
|
set(CMAKE_C_LINKER_PREFERENCE 10)
|
||||||
|
|
||||||
|
# Save compiler ABI information.
|
||||||
|
set(CMAKE_C_SIZEOF_DATA_PTR "8")
|
||||||
|
set(CMAKE_C_COMPILER_ABI "ELF")
|
||||||
|
set(CMAKE_C_BYTE_ORDER "LITTLE_ENDIAN")
|
||||||
|
set(CMAKE_C_LIBRARY_ARCHITECTURE "")
|
||||||
|
|
||||||
|
if(CMAKE_C_SIZEOF_DATA_PTR)
|
||||||
|
set(CMAKE_SIZEOF_VOID_P "${CMAKE_C_SIZEOF_DATA_PTR}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CMAKE_C_COMPILER_ABI)
|
||||||
|
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_C_COMPILER_ABI}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CMAKE_C_LIBRARY_ARCHITECTURE)
|
||||||
|
set(CMAKE_LIBRARY_ARCHITECTURE "")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(CMAKE_C_CL_SHOWINCLUDES_PREFIX "")
|
||||||
|
if(CMAKE_C_CL_SHOWINCLUDES_PREFIX)
|
||||||
|
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_C_CL_SHOWINCLUDES_PREFIX}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
set(CMAKE_C_IMPLICIT_INCLUDE_DIRECTORIES "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/include;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/aarch64-linux-android;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include")
|
||||||
|
set(CMAKE_C_IMPLICIT_LINK_LIBRARIES "-l:libunwind.a;dl;c;-l:libunwind.a;dl")
|
||||||
|
set(CMAKE_C_IMPLICIT_LINK_DIRECTORIES "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/lib/linux/aarch64;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android/24;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib")
|
||||||
|
set(CMAKE_C_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
set(CMAKE_CXX_COMPILER "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++.exe")
|
||||||
|
set(CMAKE_CXX_COMPILER_ARG1 "")
|
||||||
|
set(CMAKE_CXX_COMPILER_ID "Clang")
|
||||||
|
set(CMAKE_CXX_COMPILER_VERSION "18.0.3")
|
||||||
|
set(CMAKE_CXX_COMPILER_VERSION_INTERNAL "")
|
||||||
|
set(CMAKE_CXX_COMPILER_WRAPPER "")
|
||||||
|
set(CMAKE_CXX_STANDARD_COMPUTED_DEFAULT "17")
|
||||||
|
set(CMAKE_CXX_EXTENSIONS_COMPUTED_DEFAULT "ON")
|
||||||
|
set(CMAKE_CXX_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters;cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates;cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates;cxx_std_17;cxx_std_20;cxx_std_23")
|
||||||
|
set(CMAKE_CXX98_COMPILE_FEATURES "cxx_std_98;cxx_template_template_parameters")
|
||||||
|
set(CMAKE_CXX11_COMPILE_FEATURES "cxx_std_11;cxx_alias_templates;cxx_alignas;cxx_alignof;cxx_attributes;cxx_auto_type;cxx_constexpr;cxx_decltype;cxx_decltype_incomplete_return_types;cxx_default_function_template_args;cxx_defaulted_functions;cxx_defaulted_move_initializers;cxx_delegating_constructors;cxx_deleted_functions;cxx_enum_forward_declarations;cxx_explicit_conversions;cxx_extended_friend_declarations;cxx_extern_templates;cxx_final;cxx_func_identifier;cxx_generalized_initializers;cxx_inheriting_constructors;cxx_inline_namespaces;cxx_lambdas;cxx_local_type_template_args;cxx_long_long_type;cxx_noexcept;cxx_nonstatic_member_init;cxx_nullptr;cxx_override;cxx_range_for;cxx_raw_string_literals;cxx_reference_qualified_functions;cxx_right_angle_brackets;cxx_rvalue_references;cxx_sizeof_member;cxx_static_assert;cxx_strong_enums;cxx_thread_local;cxx_trailing_return_types;cxx_unicode_literals;cxx_uniform_initialization;cxx_unrestricted_unions;cxx_user_literals;cxx_variadic_macros;cxx_variadic_templates")
|
||||||
|
set(CMAKE_CXX14_COMPILE_FEATURES "cxx_std_14;cxx_aggregate_default_initializers;cxx_attribute_deprecated;cxx_binary_literals;cxx_contextual_conversions;cxx_decltype_auto;cxx_digit_separators;cxx_generic_lambdas;cxx_lambda_init_captures;cxx_relaxed_constexpr;cxx_return_type_deduction;cxx_variable_templates")
|
||||||
|
set(CMAKE_CXX17_COMPILE_FEATURES "cxx_std_17")
|
||||||
|
set(CMAKE_CXX20_COMPILE_FEATURES "cxx_std_20")
|
||||||
|
set(CMAKE_CXX23_COMPILE_FEATURES "cxx_std_23")
|
||||||
|
|
||||||
|
set(CMAKE_CXX_PLATFORM_ID "Linux")
|
||||||
|
set(CMAKE_CXX_SIMULATE_ID "")
|
||||||
|
set(CMAKE_CXX_COMPILER_FRONTEND_VARIANT "GNU")
|
||||||
|
set(CMAKE_CXX_SIMULATE_VERSION "")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
set(CMAKE_AR "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe")
|
||||||
|
set(CMAKE_CXX_COMPILER_AR "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe")
|
||||||
|
set(CMAKE_RANLIB "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe")
|
||||||
|
set(CMAKE_CXX_COMPILER_RANLIB "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe")
|
||||||
|
set(CMAKE_LINKER "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/ld.lld.exe")
|
||||||
|
set(CMAKE_MT "")
|
||||||
|
set(CMAKE_COMPILER_IS_GNUCXX )
|
||||||
|
set(CMAKE_CXX_COMPILER_LOADED 1)
|
||||||
|
set(CMAKE_CXX_COMPILER_WORKS TRUE)
|
||||||
|
set(CMAKE_CXX_ABI_COMPILED TRUE)
|
||||||
|
|
||||||
|
set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
|
||||||
|
|
||||||
|
set(CMAKE_CXX_COMPILER_ID_RUN 1)
|
||||||
|
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;m;mm;mpp;CPP;ixx;cppm)
|
||||||
|
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
|
||||||
|
|
||||||
|
foreach (lang C OBJC OBJCXX)
|
||||||
|
if (CMAKE_${lang}_COMPILER_ID_RUN)
|
||||||
|
foreach(extension IN LISTS CMAKE_${lang}_SOURCE_FILE_EXTENSIONS)
|
||||||
|
list(REMOVE_ITEM CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${extension})
|
||||||
|
endforeach()
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
|
||||||
|
set(CMAKE_CXX_LINKER_PREFERENCE 30)
|
||||||
|
set(CMAKE_CXX_LINKER_PREFERENCE_PROPAGATES 1)
|
||||||
|
|
||||||
|
# Save compiler ABI information.
|
||||||
|
set(CMAKE_CXX_SIZEOF_DATA_PTR "8")
|
||||||
|
set(CMAKE_CXX_COMPILER_ABI "ELF")
|
||||||
|
set(CMAKE_CXX_BYTE_ORDER "LITTLE_ENDIAN")
|
||||||
|
set(CMAKE_CXX_LIBRARY_ARCHITECTURE "")
|
||||||
|
|
||||||
|
if(CMAKE_CXX_SIZEOF_DATA_PTR)
|
||||||
|
set(CMAKE_SIZEOF_VOID_P "${CMAKE_CXX_SIZEOF_DATA_PTR}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CMAKE_CXX_COMPILER_ABI)
|
||||||
|
set(CMAKE_INTERNAL_PLATFORM_ABI "${CMAKE_CXX_COMPILER_ABI}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CMAKE_CXX_LIBRARY_ARCHITECTURE)
|
||||||
|
set(CMAKE_LIBRARY_ARCHITECTURE "")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
set(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX "")
|
||||||
|
if(CMAKE_CXX_CL_SHOWINCLUDES_PREFIX)
|
||||||
|
set(CMAKE_CL_SHOWINCLUDES_PREFIX "${CMAKE_CXX_CL_SHOWINCLUDES_PREFIX}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
set(CMAKE_CXX_IMPLICIT_INCLUDE_DIRECTORIES "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/c++/v1;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/include;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include/aarch64-linux-android;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/include")
|
||||||
|
set(CMAKE_CXX_IMPLICIT_LINK_LIBRARIES "-l:libunwind.a;dl;c;-l:libunwind.a;dl")
|
||||||
|
set(CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/lib/clang/18/lib/linux/aarch64;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android/24;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android;C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib")
|
||||||
|
set(CMAKE_CXX_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
set(CMAKE_HOST_SYSTEM "Windows-10.0.26100")
|
||||||
|
set(CMAKE_HOST_SYSTEM_NAME "Windows")
|
||||||
|
set(CMAKE_HOST_SYSTEM_VERSION "10.0.26100")
|
||||||
|
set(CMAKE_HOST_SYSTEM_PROCESSOR "AMD64")
|
||||||
|
|
||||||
|
include("C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/build/cmake/android.toolchain.cmake")
|
||||||
|
|
||||||
|
set(CMAKE_SYSTEM "Android-1")
|
||||||
|
set(CMAKE_SYSTEM_NAME "Android")
|
||||||
|
set(CMAKE_SYSTEM_VERSION "1")
|
||||||
|
set(CMAKE_SYSTEM_PROCESSOR "aarch64")
|
||||||
|
|
||||||
|
set(CMAKE_CROSSCOMPILING "TRUE")
|
||||||
|
|
||||||
|
set(CMAKE_SYSTEM_LOADED 1)
|
||||||
@@ -0,0 +1,803 @@
|
|||||||
|
#ifdef __cplusplus
|
||||||
|
# error "A C++ compiler has been selected for C."
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(__18CXX)
|
||||||
|
# define ID_VOID_MAIN
|
||||||
|
#endif
|
||||||
|
#if defined(__CLASSIC_C__)
|
||||||
|
/* cv-qualifiers did not exist in K&R C */
|
||||||
|
# define const
|
||||||
|
# define volatile
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined(__has_include)
|
||||||
|
/* If the compiler does not have __has_include, pretend the answer is
|
||||||
|
always no. */
|
||||||
|
# define __has_include(x) 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/* Version number components: V=Version, R=Revision, P=Patch
|
||||||
|
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||||
|
|
||||||
|
#if defined(__INTEL_COMPILER) || defined(__ICC)
|
||||||
|
# define COMPILER_ID "Intel"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define SIMULATE_ID "GNU"
|
||||||
|
# endif
|
||||||
|
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||||
|
except that a few beta releases use the old format with V=2021. */
|
||||||
|
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||||
|
# if defined(__INTEL_COMPILER_UPDATE)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||||
|
# else
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||||
|
# endif
|
||||||
|
# else
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||||
|
/* The third version component from --version is an update index,
|
||||||
|
but no macro is provided for it. */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(0)
|
||||||
|
# endif
|
||||||
|
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||||
|
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||||
|
# endif
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
# elif defined(__GNUG__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_MINOR__)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||||
|
# define COMPILER_ID "IntelLLVM"
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
# define SIMULATE_ID "GNU"
|
||||||
|
#endif
|
||||||
|
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||||
|
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||||
|
* VVVV is no smaller than the current year when a version is released.
|
||||||
|
*/
|
||||||
|
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||||
|
#else
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||||
|
#endif
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
#elif defined(__GNUG__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC_MINOR__)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#elif defined(__PATHCC__)
|
||||||
|
# define COMPILER_ID "PathScale"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||||
|
# if defined(__PATHCC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||||
|
# define COMPILER_ID "Embarcadero"
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||||
|
|
||||||
|
#elif defined(__BORLANDC__)
|
||||||
|
# define COMPILER_ID "Borland"
|
||||||
|
/* __BORLANDC__ = 0xVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||||
|
# define COMPILER_ID "Watcom"
|
||||||
|
/* __WATCOMC__ = VVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||||
|
# if (__WATCOMC__ % 10) > 0
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# define COMPILER_ID "OpenWatcom"
|
||||||
|
/* __WATCOMC__ = VVRP + 1100 */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||||
|
# if (__WATCOMC__ % 10) > 0
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__SUNPRO_C)
|
||||||
|
# define COMPILER_ID "SunPro"
|
||||||
|
# if __SUNPRO_C >= 0x5100
|
||||||
|
/* __SUNPRO_C = 0xVRRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||||
|
# else
|
||||||
|
/* __SUNPRO_CC = 0xVRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__HP_cc)
|
||||||
|
# define COMPILER_ID "HP"
|
||||||
|
/* __HP_cc = VVRRPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
|
||||||
|
|
||||||
|
#elif defined(__DECC)
|
||||||
|
# define COMPILER_ID "Compaq"
|
||||||
|
/* __DECC_VER = VVRRTPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
|
||||||
|
|
||||||
|
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
|
||||||
|
# define COMPILER_ID "zOS"
|
||||||
|
/* __IBMC__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__ibmxl__) && defined(__clang__)
|
||||||
|
# define COMPILER_ID "XLClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
|
||||||
|
# define COMPILER_ID "XL"
|
||||||
|
/* __IBMC__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
|
||||||
|
# define COMPILER_ID "VisualAge"
|
||||||
|
/* __IBMC__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__NVCOMPILER)
|
||||||
|
# define COMPILER_ID "NVHPC"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||||
|
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__PGI)
|
||||||
|
# define COMPILER_ID "PGI"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||||
|
# if defined(__PGIC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(_CRAYC)
|
||||||
|
# define COMPILER_ID "Cray"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||||
|
|
||||||
|
#elif defined(__TI_COMPILER_VERSION__)
|
||||||
|
# define COMPILER_ID "TI"
|
||||||
|
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||||
|
|
||||||
|
#elif defined(__CLANG_FUJITSU)
|
||||||
|
# define COMPILER_ID "FujitsuClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||||
|
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__FUJITSU)
|
||||||
|
# define COMPILER_ID "Fujitsu"
|
||||||
|
# if defined(__FCC_version__)
|
||||||
|
# define COMPILER_VERSION __FCC_version__
|
||||||
|
# elif defined(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||||
|
# endif
|
||||||
|
# if defined(__fcc_version)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||||
|
# elif defined(__FCC_VERSION)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__ghs__)
|
||||||
|
# define COMPILER_ID "GHS"
|
||||||
|
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||||
|
# ifdef __GHS_VERSION_NUMBER
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__TINYC__)
|
||||||
|
# define COMPILER_ID "TinyCC"
|
||||||
|
|
||||||
|
#elif defined(__BCC__)
|
||||||
|
# define COMPILER_ID "Bruce"
|
||||||
|
|
||||||
|
#elif defined(__SCO_VERSION__)
|
||||||
|
# define COMPILER_ID "SCO"
|
||||||
|
|
||||||
|
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||||
|
# define COMPILER_ID "ARMCC"
|
||||||
|
#if __ARMCC_VERSION >= 1000000
|
||||||
|
/* __ARMCC_VERSION = VRRPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||||
|
#else
|
||||||
|
/* __ARMCC_VERSION = VRPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||||
|
# define COMPILER_ID "AppleClang"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||||
|
|
||||||
|
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||||
|
# define COMPILER_ID "ARMClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||||
|
|
||||||
|
#elif defined(__clang__)
|
||||||
|
# define COMPILER_ID "Clang"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__GNUC__)
|
||||||
|
# define COMPILER_ID "GNU"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
# if defined(__GNUC_MINOR__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(_MSC_VER)
|
||||||
|
# define COMPILER_ID "MSVC"
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# if defined(_MSC_FULL_VER)
|
||||||
|
# if _MSC_VER >= 1400
|
||||||
|
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||||
|
# else
|
||||||
|
/* _MSC_FULL_VER = VVRRPPPP */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# if defined(_MSC_BUILD)
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||||
|
# define COMPILER_ID "ADSP"
|
||||||
|
#if defined(__VISUALDSPVERSION__)
|
||||||
|
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||||
|
# define COMPILER_ID "IAR"
|
||||||
|
# if defined(__VER__) && defined(__ICCARM__)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||||
|
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
|
||||||
|
# define COMPILER_ID "SDCC"
|
||||||
|
# if defined(__SDCC_VERSION_MAJOR)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
|
||||||
|
# else
|
||||||
|
/* SDCC = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
|
||||||
|
/* These compilers are either not known or too old to define an
|
||||||
|
identification macro. Try to identify the platform and guess that
|
||||||
|
it is the native compiler. */
|
||||||
|
#elif defined(__hpux) || defined(__hpua)
|
||||||
|
# define COMPILER_ID "HP"
|
||||||
|
|
||||||
|
#else /* unknown compiler */
|
||||||
|
# define COMPILER_ID ""
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct the string literal in pieces to prevent the source from
|
||||||
|
getting matched. Store it in a pointer rather than an array
|
||||||
|
because some compilers will just produce instructions to fill the
|
||||||
|
array rather than assigning a pointer to a static array. */
|
||||||
|
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||||
|
#ifdef SIMULATE_ID
|
||||||
|
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __QNXNTO__
|
||||||
|
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||||
|
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define STRINGIFY_HELPER(X) #X
|
||||||
|
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||||
|
|
||||||
|
/* Identify known platforms by name. */
|
||||||
|
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||||
|
# define PLATFORM_ID "Linux"
|
||||||
|
|
||||||
|
#elif defined(__MSYS__)
|
||||||
|
# define PLATFORM_ID "MSYS"
|
||||||
|
|
||||||
|
#elif defined(__CYGWIN__)
|
||||||
|
# define PLATFORM_ID "Cygwin"
|
||||||
|
|
||||||
|
#elif defined(__MINGW32__)
|
||||||
|
# define PLATFORM_ID "MinGW"
|
||||||
|
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
# define PLATFORM_ID "Darwin"
|
||||||
|
|
||||||
|
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||||
|
# define PLATFORM_ID "Windows"
|
||||||
|
|
||||||
|
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||||
|
# define PLATFORM_ID "FreeBSD"
|
||||||
|
|
||||||
|
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||||
|
# define PLATFORM_ID "NetBSD"
|
||||||
|
|
||||||
|
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||||
|
# define PLATFORM_ID "OpenBSD"
|
||||||
|
|
||||||
|
#elif defined(__sun) || defined(sun)
|
||||||
|
# define PLATFORM_ID "SunOS"
|
||||||
|
|
||||||
|
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||||
|
# define PLATFORM_ID "AIX"
|
||||||
|
|
||||||
|
#elif defined(__hpux) || defined(__hpux__)
|
||||||
|
# define PLATFORM_ID "HP-UX"
|
||||||
|
|
||||||
|
#elif defined(__HAIKU__)
|
||||||
|
# define PLATFORM_ID "Haiku"
|
||||||
|
|
||||||
|
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||||
|
# define PLATFORM_ID "BeOS"
|
||||||
|
|
||||||
|
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||||
|
# define PLATFORM_ID "QNX"
|
||||||
|
|
||||||
|
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||||
|
# define PLATFORM_ID "Tru64"
|
||||||
|
|
||||||
|
#elif defined(__riscos) || defined(__riscos__)
|
||||||
|
# define PLATFORM_ID "RISCos"
|
||||||
|
|
||||||
|
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||||
|
# define PLATFORM_ID "SINIX"
|
||||||
|
|
||||||
|
#elif defined(__UNIX_SV__)
|
||||||
|
# define PLATFORM_ID "UNIX_SV"
|
||||||
|
|
||||||
|
#elif defined(__bsdos__)
|
||||||
|
# define PLATFORM_ID "BSDOS"
|
||||||
|
|
||||||
|
#elif defined(_MPRAS) || defined(MPRAS)
|
||||||
|
# define PLATFORM_ID "MP-RAS"
|
||||||
|
|
||||||
|
#elif defined(__osf) || defined(__osf__)
|
||||||
|
# define PLATFORM_ID "OSF1"
|
||||||
|
|
||||||
|
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||||
|
# define PLATFORM_ID "SCO_SV"
|
||||||
|
|
||||||
|
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||||
|
# define PLATFORM_ID "ULTRIX"
|
||||||
|
|
||||||
|
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||||
|
# define PLATFORM_ID "Xenix"
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# if defined(__LINUX__)
|
||||||
|
# define PLATFORM_ID "Linux"
|
||||||
|
|
||||||
|
# elif defined(__DOS__)
|
||||||
|
# define PLATFORM_ID "DOS"
|
||||||
|
|
||||||
|
# elif defined(__OS2__)
|
||||||
|
# define PLATFORM_ID "OS2"
|
||||||
|
|
||||||
|
# elif defined(__WINDOWS__)
|
||||||
|
# define PLATFORM_ID "Windows3x"
|
||||||
|
|
||||||
|
# elif defined(__VXWORKS__)
|
||||||
|
# define PLATFORM_ID "VxWorks"
|
||||||
|
|
||||||
|
# else /* unknown platform */
|
||||||
|
# define PLATFORM_ID
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__INTEGRITY)
|
||||||
|
# if defined(INT_178B)
|
||||||
|
# define PLATFORM_ID "Integrity178"
|
||||||
|
|
||||||
|
# else /* regular Integrity */
|
||||||
|
# define PLATFORM_ID "Integrity"
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#else /* unknown platform */
|
||||||
|
# define PLATFORM_ID
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* For windows compilers MSVC and Intel we can determine
|
||||||
|
the architecture of the compiler being used. This is because
|
||||||
|
the compilers do not have flags that can change the architecture,
|
||||||
|
but rather depend on which compiler is being used
|
||||||
|
*/
|
||||||
|
#if defined(_WIN32) && defined(_MSC_VER)
|
||||||
|
# if defined(_M_IA64)
|
||||||
|
# define ARCHITECTURE_ID "IA64"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM64EC)
|
||||||
|
# define ARCHITECTURE_ID "ARM64EC"
|
||||||
|
|
||||||
|
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||||
|
# define ARCHITECTURE_ID "x64"
|
||||||
|
|
||||||
|
# elif defined(_M_IX86)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM64)
|
||||||
|
# define ARCHITECTURE_ID "ARM64"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM)
|
||||||
|
# if _M_ARM == 4
|
||||||
|
# define ARCHITECTURE_ID "ARMV4I"
|
||||||
|
# elif _M_ARM == 5
|
||||||
|
# define ARCHITECTURE_ID "ARMV5I"
|
||||||
|
# else
|
||||||
|
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
# elif defined(_M_MIPS)
|
||||||
|
# define ARCHITECTURE_ID "MIPS"
|
||||||
|
|
||||||
|
# elif defined(_M_SH)
|
||||||
|
# define ARCHITECTURE_ID "SHx"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# if defined(_M_I86)
|
||||||
|
# define ARCHITECTURE_ID "I86"
|
||||||
|
|
||||||
|
# elif defined(_M_IX86)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||||
|
# if defined(__ICCARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__ICCRX__)
|
||||||
|
# define ARCHITECTURE_ID "RX"
|
||||||
|
|
||||||
|
# elif defined(__ICCRH850__)
|
||||||
|
# define ARCHITECTURE_ID "RH850"
|
||||||
|
|
||||||
|
# elif defined(__ICCRL78__)
|
||||||
|
# define ARCHITECTURE_ID "RL78"
|
||||||
|
|
||||||
|
# elif defined(__ICCRISCV__)
|
||||||
|
# define ARCHITECTURE_ID "RISCV"
|
||||||
|
|
||||||
|
# elif defined(__ICCAVR__)
|
||||||
|
# define ARCHITECTURE_ID "AVR"
|
||||||
|
|
||||||
|
# elif defined(__ICC430__)
|
||||||
|
# define ARCHITECTURE_ID "MSP430"
|
||||||
|
|
||||||
|
# elif defined(__ICCV850__)
|
||||||
|
# define ARCHITECTURE_ID "V850"
|
||||||
|
|
||||||
|
# elif defined(__ICC8051__)
|
||||||
|
# define ARCHITECTURE_ID "8051"
|
||||||
|
|
||||||
|
# elif defined(__ICCSTM8__)
|
||||||
|
# define ARCHITECTURE_ID "STM8"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__ghs__)
|
||||||
|
# if defined(__PPC64__)
|
||||||
|
# define ARCHITECTURE_ID "PPC64"
|
||||||
|
|
||||||
|
# elif defined(__ppc__)
|
||||||
|
# define ARCHITECTURE_ID "PPC"
|
||||||
|
|
||||||
|
# elif defined(__ARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__x86_64__)
|
||||||
|
# define ARCHITECTURE_ID "x64"
|
||||||
|
|
||||||
|
# elif defined(__i386__)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__TI_COMPILER_VERSION__)
|
||||||
|
# if defined(__TI_ARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__MSP430__)
|
||||||
|
# define ARCHITECTURE_ID "MSP430"
|
||||||
|
|
||||||
|
# elif defined(__TMS320C28XX__)
|
||||||
|
# define ARCHITECTURE_ID "TMS320C28x"
|
||||||
|
|
||||||
|
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||||
|
# define ARCHITECTURE_ID "TMS320C6x"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#else
|
||||||
|
# define ARCHITECTURE_ID
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Convert integer to decimal digit literals. */
|
||||||
|
#define DEC(n) \
|
||||||
|
('0' + (((n) / 10000000)%10)), \
|
||||||
|
('0' + (((n) / 1000000)%10)), \
|
||||||
|
('0' + (((n) / 100000)%10)), \
|
||||||
|
('0' + (((n) / 10000)%10)), \
|
||||||
|
('0' + (((n) / 1000)%10)), \
|
||||||
|
('0' + (((n) / 100)%10)), \
|
||||||
|
('0' + (((n) / 10)%10)), \
|
||||||
|
('0' + ((n) % 10))
|
||||||
|
|
||||||
|
/* Convert integer to hex digit literals. */
|
||||||
|
#define HEX(n) \
|
||||||
|
('0' + ((n)>>28 & 0xF)), \
|
||||||
|
('0' + ((n)>>24 & 0xF)), \
|
||||||
|
('0' + ((n)>>20 & 0xF)), \
|
||||||
|
('0' + ((n)>>16 & 0xF)), \
|
||||||
|
('0' + ((n)>>12 & 0xF)), \
|
||||||
|
('0' + ((n)>>8 & 0xF)), \
|
||||||
|
('0' + ((n)>>4 & 0xF)), \
|
||||||
|
('0' + ((n) & 0xF))
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number. */
|
||||||
|
#ifdef COMPILER_VERSION
|
||||||
|
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number components. */
|
||||||
|
#elif defined(COMPILER_VERSION_MAJOR)
|
||||||
|
char const info_version[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||||
|
COMPILER_VERSION_MAJOR,
|
||||||
|
# ifdef COMPILER_VERSION_MINOR
|
||||||
|
'.', COMPILER_VERSION_MINOR,
|
||||||
|
# ifdef COMPILER_VERSION_PATCH
|
||||||
|
'.', COMPILER_VERSION_PATCH,
|
||||||
|
# ifdef COMPILER_VERSION_TWEAK
|
||||||
|
'.', COMPILER_VERSION_TWEAK,
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
']','\0'};
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the internal version number. */
|
||||||
|
#ifdef COMPILER_VERSION_INTERNAL
|
||||||
|
char const info_version_internal[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||||
|
'i','n','t','e','r','n','a','l','[',
|
||||||
|
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||||
|
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||||
|
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number components. */
|
||||||
|
#ifdef SIMULATE_VERSION_MAJOR
|
||||||
|
char const info_simulate_version[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||||
|
SIMULATE_VERSION_MAJOR,
|
||||||
|
# ifdef SIMULATE_VERSION_MINOR
|
||||||
|
'.', SIMULATE_VERSION_MINOR,
|
||||||
|
# ifdef SIMULATE_VERSION_PATCH
|
||||||
|
'.', SIMULATE_VERSION_PATCH,
|
||||||
|
# ifdef SIMULATE_VERSION_TWEAK
|
||||||
|
'.', SIMULATE_VERSION_TWEAK,
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
']','\0'};
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct the string literal in pieces to prevent the source from
|
||||||
|
getting matched. Store it in a pointer rather than an array
|
||||||
|
because some compilers will just produce instructions to fill the
|
||||||
|
array rather than assigning a pointer to a static array. */
|
||||||
|
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||||
|
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#if !defined(__STDC__) && !defined(__clang__)
|
||||||
|
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
|
||||||
|
# define C_VERSION "90"
|
||||||
|
# else
|
||||||
|
# define C_VERSION
|
||||||
|
# endif
|
||||||
|
#elif __STDC_VERSION__ > 201710L
|
||||||
|
# define C_VERSION "23"
|
||||||
|
#elif __STDC_VERSION__ >= 201710L
|
||||||
|
# define C_VERSION "17"
|
||||||
|
#elif __STDC_VERSION__ >= 201000L
|
||||||
|
# define C_VERSION "11"
|
||||||
|
#elif __STDC_VERSION__ >= 199901L
|
||||||
|
# define C_VERSION "99"
|
||||||
|
#else
|
||||||
|
# define C_VERSION "90"
|
||||||
|
#endif
|
||||||
|
const char* info_language_standard_default =
|
||||||
|
"INFO" ":" "standard_default[" C_VERSION "]";
|
||||||
|
|
||||||
|
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
|
||||||
|
/* !defined(_MSC_VER) to exclude Clang's MSVC compatibility mode. */
|
||||||
|
#if (defined(__clang__) || defined(__GNUC__) || \
|
||||||
|
defined(__TI_COMPILER_VERSION__)) && \
|
||||||
|
!defined(__STRICT_ANSI__) && !defined(_MSC_VER)
|
||||||
|
"ON"
|
||||||
|
#else
|
||||||
|
"OFF"
|
||||||
|
#endif
|
||||||
|
"]";
|
||||||
|
|
||||||
|
/*--------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
#ifdef ID_VOID_MAIN
|
||||||
|
void main() {}
|
||||||
|
#else
|
||||||
|
# if defined(__CLASSIC_C__)
|
||||||
|
int main(argc, argv) int argc; char *argv[];
|
||||||
|
# else
|
||||||
|
int main(int argc, char* argv[])
|
||||||
|
# endif
|
||||||
|
{
|
||||||
|
int require = 0;
|
||||||
|
require += info_compiler[argc];
|
||||||
|
require += info_platform[argc];
|
||||||
|
require += info_arch[argc];
|
||||||
|
#ifdef COMPILER_VERSION_MAJOR
|
||||||
|
require += info_version[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef COMPILER_VERSION_INTERNAL
|
||||||
|
require += info_version_internal[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef SIMULATE_ID
|
||||||
|
require += info_simulate[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef SIMULATE_VERSION_MAJOR
|
||||||
|
require += info_simulate_version[argc];
|
||||||
|
#endif
|
||||||
|
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||||
|
require += info_cray[argc];
|
||||||
|
#endif
|
||||||
|
require += info_language_standard_default[argc];
|
||||||
|
require += info_language_extensions_default[argc];
|
||||||
|
(void)argv;
|
||||||
|
return require;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,791 @@
|
|||||||
|
/* This source file must have a .cpp extension so that all C++ compilers
|
||||||
|
recognize the extension without flags. Borland does not know .cxx for
|
||||||
|
example. */
|
||||||
|
#ifndef __cplusplus
|
||||||
|
# error "A C compiler has been selected for C++."
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined(__has_include)
|
||||||
|
/* If the compiler does not have __has_include, pretend the answer is
|
||||||
|
always no. */
|
||||||
|
# define __has_include(x) 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/* Version number components: V=Version, R=Revision, P=Patch
|
||||||
|
Version date components: YYYY=Year, MM=Month, DD=Day */
|
||||||
|
|
||||||
|
#if defined(__COMO__)
|
||||||
|
# define COMPILER_ID "Comeau"
|
||||||
|
/* __COMO_VERSION__ = VRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
|
||||||
|
|
||||||
|
#elif defined(__INTEL_COMPILER) || defined(__ICC)
|
||||||
|
# define COMPILER_ID "Intel"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define SIMULATE_ID "GNU"
|
||||||
|
# endif
|
||||||
|
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
|
||||||
|
except that a few beta releases use the old format with V=2021. */
|
||||||
|
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
|
||||||
|
# if defined(__INTEL_COMPILER_UPDATE)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
|
||||||
|
# else
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
|
||||||
|
# endif
|
||||||
|
# else
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
|
||||||
|
/* The third version component from --version is an update index,
|
||||||
|
but no macro is provided for it. */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(0)
|
||||||
|
# endif
|
||||||
|
# if defined(__INTEL_COMPILER_BUILD_DATE)
|
||||||
|
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
|
||||||
|
# endif
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
# elif defined(__GNUG__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_MINOR__)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
|
||||||
|
# define COMPILER_ID "IntelLLVM"
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
# define SIMULATE_ID "GNU"
|
||||||
|
#endif
|
||||||
|
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
|
||||||
|
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
|
||||||
|
* VVVV is no smaller than the current year when a version is released.
|
||||||
|
*/
|
||||||
|
#if __INTEL_LLVM_COMPILER < 1000000L
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
|
||||||
|
#else
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
|
||||||
|
#endif
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
#elif defined(__GNUG__)
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC_MINOR__)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
#endif
|
||||||
|
#if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#elif defined(__PATHCC__)
|
||||||
|
# define COMPILER_ID "PathScale"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
|
||||||
|
# if defined(__PATHCC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
|
||||||
|
# define COMPILER_ID "Embarcadero"
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||||
|
|
||||||
|
#elif defined(__BORLANDC__)
|
||||||
|
# define COMPILER_ID "Borland"
|
||||||
|
/* __BORLANDC__ = 0xVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||||
|
# define COMPILER_ID "Watcom"
|
||||||
|
/* __WATCOMC__ = VVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||||
|
# if (__WATCOMC__ % 10) > 0
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# define COMPILER_ID "OpenWatcom"
|
||||||
|
/* __WATCOMC__ = VVRP + 1100 */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||||
|
# if (__WATCOMC__ % 10) > 0
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__SUNPRO_CC)
|
||||||
|
# define COMPILER_ID "SunPro"
|
||||||
|
# if __SUNPRO_CC >= 0x5100
|
||||||
|
/* __SUNPRO_CC = 0xVRRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||||
|
# else
|
||||||
|
/* __SUNPRO_CC = 0xVRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__HP_aCC)
|
||||||
|
# define COMPILER_ID "HP"
|
||||||
|
/* __HP_aCC = VVRRPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
|
||||||
|
|
||||||
|
#elif defined(__DECCXX)
|
||||||
|
# define COMPILER_ID "Compaq"
|
||||||
|
/* __DECCXX_VER = VVRRTPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
|
||||||
|
|
||||||
|
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
|
||||||
|
# define COMPILER_ID "zOS"
|
||||||
|
/* __IBMCPP__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__ibmxl__) && defined(__clang__)
|
||||||
|
# define COMPILER_ID "XLClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
|
||||||
|
# define COMPILER_ID "XL"
|
||||||
|
/* __IBMCPP__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
|
||||||
|
# define COMPILER_ID "VisualAge"
|
||||||
|
/* __IBMCPP__ = VRP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||||
|
|
||||||
|
#elif defined(__NVCOMPILER)
|
||||||
|
# define COMPILER_ID "NVHPC"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||||
|
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__PGI)
|
||||||
|
# define COMPILER_ID "PGI"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||||
|
# if defined(__PGIC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(_CRAYC)
|
||||||
|
# define COMPILER_ID "Cray"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||||
|
|
||||||
|
#elif defined(__TI_COMPILER_VERSION__)
|
||||||
|
# define COMPILER_ID "TI"
|
||||||
|
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||||
|
|
||||||
|
#elif defined(__CLANG_FUJITSU)
|
||||||
|
# define COMPILER_ID "FujitsuClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||||
|
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__FUJITSU)
|
||||||
|
# define COMPILER_ID "Fujitsu"
|
||||||
|
# if defined(__FCC_version__)
|
||||||
|
# define COMPILER_VERSION __FCC_version__
|
||||||
|
# elif defined(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||||
|
# endif
|
||||||
|
# if defined(__fcc_version)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||||
|
# elif defined(__FCC_VERSION)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__ghs__)
|
||||||
|
# define COMPILER_ID "GHS"
|
||||||
|
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||||
|
# ifdef __GHS_VERSION_NUMBER
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__SCO_VERSION__)
|
||||||
|
# define COMPILER_ID "SCO"
|
||||||
|
|
||||||
|
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||||
|
# define COMPILER_ID "ARMCC"
|
||||||
|
#if __ARMCC_VERSION >= 1000000
|
||||||
|
/* __ARMCC_VERSION = VRRPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||||
|
#else
|
||||||
|
/* __ARMCC_VERSION = VRPPPP */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||||
|
# define COMPILER_ID "AppleClang"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||||
|
|
||||||
|
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||||
|
# define COMPILER_ID "ARMClang"
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||||
|
|
||||||
|
#elif defined(__clang__)
|
||||||
|
# define COMPILER_ID "Clang"
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
# define SIMULATE_ID "MSVC"
|
||||||
|
# endif
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||||
|
# if defined(_MSC_VER)
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__GNUC__) || defined(__GNUG__)
|
||||||
|
# define COMPILER_ID "GNU"
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||||
|
# else
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_MINOR__)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||||
|
# endif
|
||||||
|
# if defined(__GNUC_PATCHLEVEL__)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(_MSC_VER)
|
||||||
|
# define COMPILER_ID "MSVC"
|
||||||
|
/* _MSC_VER = VVRR */
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||||
|
# if defined(_MSC_FULL_VER)
|
||||||
|
# if _MSC_VER >= 1400
|
||||||
|
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||||
|
# else
|
||||||
|
/* _MSC_FULL_VER = VVRRPPPP */
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# if defined(_MSC_BUILD)
|
||||||
|
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||||
|
# define COMPILER_ID "ADSP"
|
||||||
|
#if defined(__VISUALDSPVERSION__)
|
||||||
|
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||||
|
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||||
|
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||||
|
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||||
|
# define COMPILER_ID "IAR"
|
||||||
|
# if defined(__VER__) && defined(__ICCARM__)
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||||
|
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||||
|
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||||
|
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||||
|
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||||
|
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||||
|
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
|
||||||
|
/* These compilers are either not known or too old to define an
|
||||||
|
identification macro. Try to identify the platform and guess that
|
||||||
|
it is the native compiler. */
|
||||||
|
#elif defined(__hpux) || defined(__hpua)
|
||||||
|
# define COMPILER_ID "HP"
|
||||||
|
|
||||||
|
#else /* unknown compiler */
|
||||||
|
# define COMPILER_ID ""
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct the string literal in pieces to prevent the source from
|
||||||
|
getting matched. Store it in a pointer rather than an array
|
||||||
|
because some compilers will just produce instructions to fill the
|
||||||
|
array rather than assigning a pointer to a static array. */
|
||||||
|
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||||
|
#ifdef SIMULATE_ID
|
||||||
|
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __QNXNTO__
|
||||||
|
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||||
|
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define STRINGIFY_HELPER(X) #X
|
||||||
|
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||||
|
|
||||||
|
/* Identify known platforms by name. */
|
||||||
|
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||||
|
# define PLATFORM_ID "Linux"
|
||||||
|
|
||||||
|
#elif defined(__MSYS__)
|
||||||
|
# define PLATFORM_ID "MSYS"
|
||||||
|
|
||||||
|
#elif defined(__CYGWIN__)
|
||||||
|
# define PLATFORM_ID "Cygwin"
|
||||||
|
|
||||||
|
#elif defined(__MINGW32__)
|
||||||
|
# define PLATFORM_ID "MinGW"
|
||||||
|
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
# define PLATFORM_ID "Darwin"
|
||||||
|
|
||||||
|
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||||
|
# define PLATFORM_ID "Windows"
|
||||||
|
|
||||||
|
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||||
|
# define PLATFORM_ID "FreeBSD"
|
||||||
|
|
||||||
|
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||||
|
# define PLATFORM_ID "NetBSD"
|
||||||
|
|
||||||
|
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||||
|
# define PLATFORM_ID "OpenBSD"
|
||||||
|
|
||||||
|
#elif defined(__sun) || defined(sun)
|
||||||
|
# define PLATFORM_ID "SunOS"
|
||||||
|
|
||||||
|
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||||
|
# define PLATFORM_ID "AIX"
|
||||||
|
|
||||||
|
#elif defined(__hpux) || defined(__hpux__)
|
||||||
|
# define PLATFORM_ID "HP-UX"
|
||||||
|
|
||||||
|
#elif defined(__HAIKU__)
|
||||||
|
# define PLATFORM_ID "Haiku"
|
||||||
|
|
||||||
|
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||||
|
# define PLATFORM_ID "BeOS"
|
||||||
|
|
||||||
|
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||||
|
# define PLATFORM_ID "QNX"
|
||||||
|
|
||||||
|
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||||
|
# define PLATFORM_ID "Tru64"
|
||||||
|
|
||||||
|
#elif defined(__riscos) || defined(__riscos__)
|
||||||
|
# define PLATFORM_ID "RISCos"
|
||||||
|
|
||||||
|
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||||
|
# define PLATFORM_ID "SINIX"
|
||||||
|
|
||||||
|
#elif defined(__UNIX_SV__)
|
||||||
|
# define PLATFORM_ID "UNIX_SV"
|
||||||
|
|
||||||
|
#elif defined(__bsdos__)
|
||||||
|
# define PLATFORM_ID "BSDOS"
|
||||||
|
|
||||||
|
#elif defined(_MPRAS) || defined(MPRAS)
|
||||||
|
# define PLATFORM_ID "MP-RAS"
|
||||||
|
|
||||||
|
#elif defined(__osf) || defined(__osf__)
|
||||||
|
# define PLATFORM_ID "OSF1"
|
||||||
|
|
||||||
|
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||||
|
# define PLATFORM_ID "SCO_SV"
|
||||||
|
|
||||||
|
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||||
|
# define PLATFORM_ID "ULTRIX"
|
||||||
|
|
||||||
|
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||||
|
# define PLATFORM_ID "Xenix"
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# if defined(__LINUX__)
|
||||||
|
# define PLATFORM_ID "Linux"
|
||||||
|
|
||||||
|
# elif defined(__DOS__)
|
||||||
|
# define PLATFORM_ID "DOS"
|
||||||
|
|
||||||
|
# elif defined(__OS2__)
|
||||||
|
# define PLATFORM_ID "OS2"
|
||||||
|
|
||||||
|
# elif defined(__WINDOWS__)
|
||||||
|
# define PLATFORM_ID "Windows3x"
|
||||||
|
|
||||||
|
# elif defined(__VXWORKS__)
|
||||||
|
# define PLATFORM_ID "VxWorks"
|
||||||
|
|
||||||
|
# else /* unknown platform */
|
||||||
|
# define PLATFORM_ID
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__INTEGRITY)
|
||||||
|
# if defined(INT_178B)
|
||||||
|
# define PLATFORM_ID "Integrity178"
|
||||||
|
|
||||||
|
# else /* regular Integrity */
|
||||||
|
# define PLATFORM_ID "Integrity"
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#else /* unknown platform */
|
||||||
|
# define PLATFORM_ID
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* For windows compilers MSVC and Intel we can determine
|
||||||
|
the architecture of the compiler being used. This is because
|
||||||
|
the compilers do not have flags that can change the architecture,
|
||||||
|
but rather depend on which compiler is being used
|
||||||
|
*/
|
||||||
|
#if defined(_WIN32) && defined(_MSC_VER)
|
||||||
|
# if defined(_M_IA64)
|
||||||
|
# define ARCHITECTURE_ID "IA64"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM64EC)
|
||||||
|
# define ARCHITECTURE_ID "ARM64EC"
|
||||||
|
|
||||||
|
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||||
|
# define ARCHITECTURE_ID "x64"
|
||||||
|
|
||||||
|
# elif defined(_M_IX86)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM64)
|
||||||
|
# define ARCHITECTURE_ID "ARM64"
|
||||||
|
|
||||||
|
# elif defined(_M_ARM)
|
||||||
|
# if _M_ARM == 4
|
||||||
|
# define ARCHITECTURE_ID "ARMV4I"
|
||||||
|
# elif _M_ARM == 5
|
||||||
|
# define ARCHITECTURE_ID "ARMV5I"
|
||||||
|
# else
|
||||||
|
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||||
|
# endif
|
||||||
|
|
||||||
|
# elif defined(_M_MIPS)
|
||||||
|
# define ARCHITECTURE_ID "MIPS"
|
||||||
|
|
||||||
|
# elif defined(_M_SH)
|
||||||
|
# define ARCHITECTURE_ID "SHx"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__WATCOMC__)
|
||||||
|
# if defined(_M_I86)
|
||||||
|
# define ARCHITECTURE_ID "I86"
|
||||||
|
|
||||||
|
# elif defined(_M_IX86)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||||
|
# if defined(__ICCARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__ICCRX__)
|
||||||
|
# define ARCHITECTURE_ID "RX"
|
||||||
|
|
||||||
|
# elif defined(__ICCRH850__)
|
||||||
|
# define ARCHITECTURE_ID "RH850"
|
||||||
|
|
||||||
|
# elif defined(__ICCRL78__)
|
||||||
|
# define ARCHITECTURE_ID "RL78"
|
||||||
|
|
||||||
|
# elif defined(__ICCRISCV__)
|
||||||
|
# define ARCHITECTURE_ID "RISCV"
|
||||||
|
|
||||||
|
# elif defined(__ICCAVR__)
|
||||||
|
# define ARCHITECTURE_ID "AVR"
|
||||||
|
|
||||||
|
# elif defined(__ICC430__)
|
||||||
|
# define ARCHITECTURE_ID "MSP430"
|
||||||
|
|
||||||
|
# elif defined(__ICCV850__)
|
||||||
|
# define ARCHITECTURE_ID "V850"
|
||||||
|
|
||||||
|
# elif defined(__ICC8051__)
|
||||||
|
# define ARCHITECTURE_ID "8051"
|
||||||
|
|
||||||
|
# elif defined(__ICCSTM8__)
|
||||||
|
# define ARCHITECTURE_ID "STM8"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__ghs__)
|
||||||
|
# if defined(__PPC64__)
|
||||||
|
# define ARCHITECTURE_ID "PPC64"
|
||||||
|
|
||||||
|
# elif defined(__ppc__)
|
||||||
|
# define ARCHITECTURE_ID "PPC"
|
||||||
|
|
||||||
|
# elif defined(__ARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__x86_64__)
|
||||||
|
# define ARCHITECTURE_ID "x64"
|
||||||
|
|
||||||
|
# elif defined(__i386__)
|
||||||
|
# define ARCHITECTURE_ID "X86"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#elif defined(__TI_COMPILER_VERSION__)
|
||||||
|
# if defined(__TI_ARM__)
|
||||||
|
# define ARCHITECTURE_ID "ARM"
|
||||||
|
|
||||||
|
# elif defined(__MSP430__)
|
||||||
|
# define ARCHITECTURE_ID "MSP430"
|
||||||
|
|
||||||
|
# elif defined(__TMS320C28XX__)
|
||||||
|
# define ARCHITECTURE_ID "TMS320C28x"
|
||||||
|
|
||||||
|
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
|
||||||
|
# define ARCHITECTURE_ID "TMS320C6x"
|
||||||
|
|
||||||
|
# else /* unknown architecture */
|
||||||
|
# define ARCHITECTURE_ID ""
|
||||||
|
# endif
|
||||||
|
|
||||||
|
#else
|
||||||
|
# define ARCHITECTURE_ID
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Convert integer to decimal digit literals. */
|
||||||
|
#define DEC(n) \
|
||||||
|
('0' + (((n) / 10000000)%10)), \
|
||||||
|
('0' + (((n) / 1000000)%10)), \
|
||||||
|
('0' + (((n) / 100000)%10)), \
|
||||||
|
('0' + (((n) / 10000)%10)), \
|
||||||
|
('0' + (((n) / 1000)%10)), \
|
||||||
|
('0' + (((n) / 100)%10)), \
|
||||||
|
('0' + (((n) / 10)%10)), \
|
||||||
|
('0' + ((n) % 10))
|
||||||
|
|
||||||
|
/* Convert integer to hex digit literals. */
|
||||||
|
#define HEX(n) \
|
||||||
|
('0' + ((n)>>28 & 0xF)), \
|
||||||
|
('0' + ((n)>>24 & 0xF)), \
|
||||||
|
('0' + ((n)>>20 & 0xF)), \
|
||||||
|
('0' + ((n)>>16 & 0xF)), \
|
||||||
|
('0' + ((n)>>12 & 0xF)), \
|
||||||
|
('0' + ((n)>>8 & 0xF)), \
|
||||||
|
('0' + ((n)>>4 & 0xF)), \
|
||||||
|
('0' + ((n) & 0xF))
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number. */
|
||||||
|
#ifdef COMPILER_VERSION
|
||||||
|
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number components. */
|
||||||
|
#elif defined(COMPILER_VERSION_MAJOR)
|
||||||
|
char const info_version[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
|
||||||
|
COMPILER_VERSION_MAJOR,
|
||||||
|
# ifdef COMPILER_VERSION_MINOR
|
||||||
|
'.', COMPILER_VERSION_MINOR,
|
||||||
|
# ifdef COMPILER_VERSION_PATCH
|
||||||
|
'.', COMPILER_VERSION_PATCH,
|
||||||
|
# ifdef COMPILER_VERSION_TWEAK
|
||||||
|
'.', COMPILER_VERSION_TWEAK,
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
']','\0'};
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the internal version number. */
|
||||||
|
#ifdef COMPILER_VERSION_INTERNAL
|
||||||
|
char const info_version_internal[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
|
||||||
|
'i','n','t','e','r','n','a','l','[',
|
||||||
|
COMPILER_VERSION_INTERNAL,']','\0'};
|
||||||
|
#elif defined(COMPILER_VERSION_INTERNAL_STR)
|
||||||
|
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct a string literal encoding the version number components. */
|
||||||
|
#ifdef SIMULATE_VERSION_MAJOR
|
||||||
|
char const info_simulate_version[] = {
|
||||||
|
'I', 'N', 'F', 'O', ':',
|
||||||
|
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
|
||||||
|
SIMULATE_VERSION_MAJOR,
|
||||||
|
# ifdef SIMULATE_VERSION_MINOR
|
||||||
|
'.', SIMULATE_VERSION_MINOR,
|
||||||
|
# ifdef SIMULATE_VERSION_PATCH
|
||||||
|
'.', SIMULATE_VERSION_PATCH,
|
||||||
|
# ifdef SIMULATE_VERSION_TWEAK
|
||||||
|
'.', SIMULATE_VERSION_TWEAK,
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
']','\0'};
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Construct the string literal in pieces to prevent the source from
|
||||||
|
getting matched. Store it in a pointer rather than an array
|
||||||
|
because some compilers will just produce instructions to fill the
|
||||||
|
array rather than assigning a pointer to a static array. */
|
||||||
|
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
|
||||||
|
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L
|
||||||
|
# if defined(__INTEL_CXX11_MODE__)
|
||||||
|
# if defined(__cpp_aggregate_nsdmi)
|
||||||
|
# define CXX_STD 201402L
|
||||||
|
# else
|
||||||
|
# define CXX_STD 201103L
|
||||||
|
# endif
|
||||||
|
# else
|
||||||
|
# define CXX_STD 199711L
|
||||||
|
# endif
|
||||||
|
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
|
||||||
|
# define CXX_STD _MSVC_LANG
|
||||||
|
#else
|
||||||
|
# define CXX_STD __cplusplus
|
||||||
|
#endif
|
||||||
|
|
||||||
|
const char* info_language_standard_default = "INFO" ":" "standard_default["
|
||||||
|
#if CXX_STD > 202002L
|
||||||
|
"23"
|
||||||
|
#elif CXX_STD > 201703L
|
||||||
|
"20"
|
||||||
|
#elif CXX_STD >= 201703L
|
||||||
|
"17"
|
||||||
|
#elif CXX_STD >= 201402L
|
||||||
|
"14"
|
||||||
|
#elif CXX_STD >= 201103L
|
||||||
|
"11"
|
||||||
|
#else
|
||||||
|
"98"
|
||||||
|
#endif
|
||||||
|
"]";
|
||||||
|
|
||||||
|
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
|
||||||
|
/* !defined(_MSC_VER) to exclude Clang's MSVC compatibility mode. */
|
||||||
|
#if (defined(__clang__) || defined(__GNUC__) || \
|
||||||
|
defined(__TI_COMPILER_VERSION__)) && \
|
||||||
|
!defined(__STRICT_ANSI__) && !defined(_MSC_VER)
|
||||||
|
"ON"
|
||||||
|
#else
|
||||||
|
"OFF"
|
||||||
|
#endif
|
||||||
|
"]";
|
||||||
|
|
||||||
|
/*--------------------------------------------------------------------------*/
|
||||||
|
|
||||||
|
int main(int argc, char* argv[])
|
||||||
|
{
|
||||||
|
int require = 0;
|
||||||
|
require += info_compiler[argc];
|
||||||
|
require += info_platform[argc];
|
||||||
|
#ifdef COMPILER_VERSION_MAJOR
|
||||||
|
require += info_version[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef COMPILER_VERSION_INTERNAL
|
||||||
|
require += info_version_internal[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef SIMULATE_ID
|
||||||
|
require += info_simulate[argc];
|
||||||
|
#endif
|
||||||
|
#ifdef SIMULATE_VERSION_MAJOR
|
||||||
|
require += info_simulate_version[argc];
|
||||||
|
#endif
|
||||||
|
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||||
|
require += info_cray[argc];
|
||||||
|
#endif
|
||||||
|
require += info_language_standard_default[argc];
|
||||||
|
require += info_language_extensions_default[argc];
|
||||||
|
(void)argv;
|
||||||
|
return require;
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/CMakeFiles/edit_cache.dir
|
||||||
|
C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/CMakeFiles/rebuild_cache.dir
|
||||||
|
C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/GameActivity/CMakeFiles/game.dir
|
||||||
|
C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/GameActivity/CMakeFiles/edit_cache.dir
|
||||||
|
C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/GameActivity/CMakeFiles/rebuild_cache.dir
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
# This file is generated by cmake for dependency checking of the CMakeCache.txt file
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
# CMAKE generated file: DO NOT EDIT!
|
||||||
|
# Generated by "Ninja" Generator, CMake Version 3.22
|
||||||
|
|
||||||
|
# This file contains all the rules used to get the outputs files
|
||||||
|
# built from the input files.
|
||||||
|
# It is included in the main 'build.ninja'.
|
||||||
|
|
||||||
|
# =============================================================================
|
||||||
|
# Project: Unity
|
||||||
|
# Configurations: RelWithDebInfo
|
||||||
|
# =============================================================================
|
||||||
|
# =============================================================================
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for running custom commands.
|
||||||
|
|
||||||
|
rule CUSTOM_COMMAND
|
||||||
|
command = $COMMAND
|
||||||
|
description = $DESC
|
||||||
|
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for compiling CXX files.
|
||||||
|
|
||||||
|
rule CXX_COMPILER__game_RelWithDebInfo
|
||||||
|
depfile = $DEP_FILE
|
||||||
|
deps = gcc
|
||||||
|
command = C:\PROGRA~1\Unity\Hub\Editor\60002~1.8F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot="C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in
|
||||||
|
description = Building CXX object $out
|
||||||
|
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for linking CXX shared library.
|
||||||
|
|
||||||
|
rule CXX_SHARED_LIBRARY_LINKER__game_RelWithDebInfo
|
||||||
|
command = cmd.exe /C "$PRE_LINK && C:\PROGRA~1\Unity\Hub\Editor\60002~1.8F1\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot="C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC $LANGUAGE_COMPILE_FLAGS $ARCH_FLAGS $LINK_FLAGS -shared $SONAME_FLAG$SONAME -o $TARGET_FILE $in $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
|
||||||
|
description = Linking CXX shared library $TARGET_FILE
|
||||||
|
restat = $RESTAT
|
||||||
|
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for re-running cmake.
|
||||||
|
|
||||||
|
rule RERUN_CMAKE
|
||||||
|
command = "C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" --regenerate-during-build -SC:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp -BC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a
|
||||||
|
description = Re-running CMake...
|
||||||
|
generator = 1
|
||||||
|
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for cleaning all built files.
|
||||||
|
|
||||||
|
rule CLEAN
|
||||||
|
command = "C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" $FILE_ARG -t clean $TARGETS
|
||||||
|
description = Cleaning all built files...
|
||||||
|
|
||||||
|
|
||||||
|
#############################################
|
||||||
|
# Rule for printing all primary targets available.
|
||||||
|
|
||||||
|
rule HELP
|
||||||
|
command = "C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" -t targets
|
||||||
|
description = All primary targets available:
|
||||||
|
|
||||||
@@ -0,0 +1,44 @@
|
|||||||
|
# Install script for directory: C:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity
|
||||||
|
|
||||||
|
# Set the install prefix
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||||
|
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/Unity")
|
||||||
|
endif()
|
||||||
|
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||||
|
|
||||||
|
# Set the install configuration name.
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||||
|
if(BUILD_TYPE)
|
||||||
|
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||||
|
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_CONFIG_NAME "RelWithDebInfo")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set the component getting installed.
|
||||||
|
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||||
|
if(COMPONENT)
|
||||||
|
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||||
|
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_COMPONENT)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Install shared libraries without execute permission?
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||||
|
set(CMAKE_INSTALL_SO_NO_EXE "0")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Is this installation the result of a crosscompile?
|
||||||
|
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||||
|
set(CMAKE_CROSSCOMPILING "TRUE")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set default install directory permissions.
|
||||||
|
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||||
|
set(CMAKE_OBJDUMP "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objdump.exe")
|
||||||
|
endif()
|
||||||
|
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\GAToUnityCallbacks.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\MacroEnd.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\MacroHeaderBegin.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\MacroSourceBegin.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGAApplication.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGAConfiguration.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGADebug.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGAEvents.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGAInput.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGASoftKeyboard.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGASoftKeyboardCallbacks.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGATypes.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UGAVersion.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UnityToGACallbacks.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UnityToGAConfigurationCallbacks.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UnityToGAKeyEventCallbacks.h
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\UnityToGAMotionEventCallbacks.h
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
{
|
||||||
|
"buildFiles": [
|
||||||
|
"C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\CMakeLists.txt",
|
||||||
|
"C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\CMakeLists.txt"
|
||||||
|
],
|
||||||
|
"cleanCommandsComponents": [
|
||||||
|
[
|
||||||
|
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
|
||||||
|
"-C",
|
||||||
|
"C:\\Users\\gravi\\Game\\.utmp\\RelWithDebInfo\\f3u1w6u2\\arm64-v8a",
|
||||||
|
"clean"
|
||||||
|
]
|
||||||
|
],
|
||||||
|
"buildTargetsCommandComponents": [
|
||||||
|
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
|
||||||
|
"-C",
|
||||||
|
"C:\\Users\\gravi\\Game\\.utmp\\RelWithDebInfo\\f3u1w6u2\\arm64-v8a",
|
||||||
|
"{LIST_OF_TARGETS_TO_BUILD}"
|
||||||
|
],
|
||||||
|
"libraries": {
|
||||||
|
"game::@d02bb112ea9f9c2ed29f": {
|
||||||
|
"toolchain": "toolchain",
|
||||||
|
"abi": "arm64-v8a",
|
||||||
|
"artifactName": "game",
|
||||||
|
"output": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\build\\intermediates\\cxx\\RelWithDebInfo\\f3u1w6u2\\obj\\arm64-v8a\\libgame.so",
|
||||||
|
"runtimeFiles": []
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"toolchains": {
|
||||||
|
"toolchain": {
|
||||||
|
"cCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang.exe",
|
||||||
|
"cppCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang++.exe"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"cFileExtensions": [],
|
||||||
|
"cppFileExtensions": [
|
||||||
|
"cpp"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
{
|
||||||
|
"buildFiles": [
|
||||||
|
"C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\CMakeLists.txt",
|
||||||
|
"C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\CMakeLists.txt"
|
||||||
|
],
|
||||||
|
"cleanCommandsComponents": [
|
||||||
|
[
|
||||||
|
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
|
||||||
|
"-C",
|
||||||
|
"C:\\Users\\gravi\\Game\\.utmp\\RelWithDebInfo\\f3u1w6u2\\arm64-v8a",
|
||||||
|
"clean"
|
||||||
|
]
|
||||||
|
],
|
||||||
|
"buildTargetsCommandComponents": [
|
||||||
|
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.2.8f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
|
||||||
|
"-C",
|
||||||
|
"C:\\Users\\gravi\\Game\\.utmp\\RelWithDebInfo\\f3u1w6u2\\arm64-v8a",
|
||||||
|
"{LIST_OF_TARGETS_TO_BUILD}"
|
||||||
|
],
|
||||||
|
"libraries": {
|
||||||
|
"game::@d02bb112ea9f9c2ed29f": {
|
||||||
|
"artifactName": "game",
|
||||||
|
"abi": "arm64-v8a",
|
||||||
|
"output": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\build\\intermediates\\cxx\\RelWithDebInfo\\f3u1w6u2\\obj\\arm64-v8a\\libgame.so",
|
||||||
|
"runtimeFiles": []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
260
.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/build.ninja
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\CMakeLists.txt
|
||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\GameActivity\CMakeLists.txt
|
||||||
60
.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/cmake_install.cmake
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
# Install script for directory: C:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
|
||||||
|
|
||||||
|
# Set the install prefix
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||||
|
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/Unity")
|
||||||
|
endif()
|
||||||
|
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||||
|
|
||||||
|
# Set the install configuration name.
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||||
|
if(BUILD_TYPE)
|
||||||
|
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||||
|
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_CONFIG_NAME "RelWithDebInfo")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set the component getting installed.
|
||||||
|
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||||
|
if(COMPONENT)
|
||||||
|
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||||
|
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_COMPONENT)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Install shared libraries without execute permission?
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||||
|
set(CMAKE_INSTALL_SO_NO_EXE "0")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Is this installation the result of a crosscompile?
|
||||||
|
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||||
|
set(CMAKE_CROSSCOMPILING "TRUE")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set default install directory permissions.
|
||||||
|
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||||
|
set(CMAKE_OBJDUMP "C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objdump.exe")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||||
|
# Include the install script for each subdirectory.
|
||||||
|
include("C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/GameActivity/cmake_install.cmake")
|
||||||
|
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(CMAKE_INSTALL_COMPONENT)
|
||||||
|
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||||
|
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||||
|
file(WRITE "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a/${CMAKE_INSTALL_MANIFEST}"
|
||||||
|
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
[
|
||||||
|
{
|
||||||
|
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||||||
|
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|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAApplication.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
|
||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGAConfiguration.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAConfiguration.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAConfiguration.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
|
||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGADebug.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGADebug.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGADebug.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
|
||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGAEntry.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAEntry.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAEntry.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
|
||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGAInput.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInput.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInput.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
|
||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGAInputKeyEvent.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInputKeyEvent.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInputKeyEvent.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
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||||||
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"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGAInputMotionEvent.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInputMotionEvent.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGAInputMotionEvent.cpp"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"directory": "C:/Users/gravi/Game/.utmp/RelWithDebInfo/f3u1w6u2/arm64-v8a",
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||||||
|
"command": "C:\\PROGRA~1\\Unity\\Hub\\Editor\\60002~1.8F1\\Editor\\Data\\PLAYBA~1\\ANDROI~1\\NDK\\TOOLCH~1\\llvm\\prebuilt\\WINDOW~1\\bin\\CLANG_~1.EXE --target=aarch64-none-linux-android24 --sysroot=\"C:/Program Files/Unity/Hub/Editor/6000.2.8f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot\" -DEXTERNAL_GAME_ACTIVITY_CODE -Dgame_EXPORTS -IC:/Users/gravi/Game/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/GameActivity -isystem C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/include -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D__BIONIC_NO_PAGE_SIZE_MACRO -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -Wall -Wextra -pedantic -Werror -O2 -g -DNDEBUG -fPIC -o GameActivity\\CMakeFiles\\game.dir\\UGASoftKeyboard.cpp.o -c C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGASoftKeyboard.cpp",
|
||||||
|
"file": "C:\\Users\\gravi\\Game\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\UGASoftKeyboard.cpp"
|
||||||
|
}
|
||||||
|
]
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
C/C++ Structured Log\
|
||||||
|
Z
|
||||||
|
XC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\additional_project_files.txtC
|
||||||
|
A
|
||||||
|
?com.android.build.gradle.internal.cxx.io.EncodedFileFingerPrint µÝÖ½¨3µ ¡¼»º¨3Y
|
||||||
|
W
|
||||||
|
UC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\android_gradle_build.json µÝÖ½¨3À
|
||||||
|
ª¼»º¨3^
|
||||||
|
\
|
||||||
|
ZC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\android_gradle_build_mini.json µÝÖ½¨3ª м»º¨3K
|
||||||
|
I
|
||||||
|
GC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\build.ninja µÝÖ½¨3¬Ÿ ׺»º¨3O
|
||||||
|
M
|
||||||
|
KC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\build.ninja.txt µÝÖ½¨3T
|
||||||
|
R
|
||||||
|
PC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\build_file_index.txt µÝÖ½¨3Ó ×¼»º¨3U
|
||||||
|
S
|
||||||
|
QC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\compile_commands.json µÝÖ½¨3ÛS Ôº»º¨3Y
|
||||||
|
W
|
||||||
|
UC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\compile_commands.json.bin µÝÖ½¨3 ‡ Ôº»º¨3_
|
||||||
|
]
|
||||||
|
[C:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\metadata_generation_command.txt ¶ÝÖ½¨3
|
||||||
|
Á Ö¼»º¨3R
|
||||||
|
P
|
||||||
|
NC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\prefab_config.json ¶ÝÖ½¨3á Ö¼»º¨3W
|
||||||
|
U
|
||||||
|
SC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a\symbol_folder_index.txt ¶ÝÖ½¨3„ ×¼»º¨3f
|
||||||
|
d
|
||||||
|
bC:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp\CMakeLists.txt ¶ÝÖ½¨3
|
||||||
|
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
-HC:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp
|
||||||
|
-DCMAKE_SYSTEM_NAME=Android
|
||||||
|
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
|
||||||
|
-DCMAKE_SYSTEM_VERSION=24
|
||||||
|
-DANDROID_PLATFORM=android-24
|
||||||
|
-DANDROID_ABI=arm64-v8a
|
||||||
|
-DCMAKE_ANDROID_ARCH_ABI=arm64-v8a
|
||||||
|
-DANDROID_NDK=C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
|
||||||
|
-DCMAKE_ANDROID_NDK=C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE=C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\build\cmake\android.toolchain.cmake
|
||||||
|
-DCMAKE_MAKE_PROGRAM=C:\Program Files\Unity\Hub\Editor\6000.2.8f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe
|
||||||
|
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\f3u1w6u2\obj\arm64-v8a
|
||||||
|
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\f3u1w6u2\obj\arm64-v8a
|
||||||
|
-DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||||
|
-DCMAKE_FIND_ROOT_PATH=C:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\prefab\arm64-v8a\prefab
|
||||||
|
-BC:\Users\gravi\Game\.utmp\RelWithDebInfo\f3u1w6u2\arm64-v8a
|
||||||
|
-GNinja
|
||||||
|
-DANDROID_STL=c++_shared
|
||||||
|
-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON
|
||||||
|
Build command args: []
|
||||||
|
Version: 2
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"enabled": true,
|
||||||
|
"prefabPath": "C:\\Users\\gravi\\.gradle\\caches\\modules-2\\files-2.1\\com.google.prefab\\cli\\2.1.0\\aa32fec809c44fa531f01dcfb739b5b3304d3050\\cli-2.1.0-all.jar",
|
||||||
|
"packages": [
|
||||||
|
"C:\\Users\\gravi\\.gradle\\caches\\8.13\\transforms\\1e7cc65d4e74b23bd94dca9ec0ac2eb3\\transformed\\jetified-games-activity-3.0.5\\prefab"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
C:\Users\gravi\Game\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\f3u1w6u2\obj\arm64-v8a
|
||||||
28
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@@ -0,0 +1,28 @@
|
|||||||
|
# Values used to calculate the hash in this folder name.
|
||||||
|
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|
||||||
|
# - AGP: 8.10.0.
|
||||||
|
# - $NDK is the path to NDK 27.2.12479018.
|
||||||
|
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|
||||||
|
# - $ABI is the ABI to be built with. The specific value doesn't contribute to the value of the hash.
|
||||||
|
# - $HASH is the hash value computed from this text.
|
||||||
|
# - $CMAKE is the path to CMake 3.22.1.
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||||||
|
# - $NINJA is the path to Ninja.
|
||||||
|
-H$PROJECT/unityLibrary/src/main/cpp
|
||||||
|
-DCMAKE_SYSTEM_NAME=Android
|
||||||
|
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
|
||||||
|
-DCMAKE_SYSTEM_VERSION=24
|
||||||
|
-DANDROID_PLATFORM=android-24
|
||||||
|
-DANDROID_ABI=$ABI
|
||||||
|
-DCMAKE_ANDROID_ARCH_ABI=$ABI
|
||||||
|
-DANDROID_NDK=$NDK
|
||||||
|
-DCMAKE_ANDROID_NDK=$NDK
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake
|
||||||
|
-DCMAKE_MAKE_PROGRAM=$NINJA
|
||||||
|
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
|
||||||
|
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
|
||||||
|
-DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||||
|
-DCMAKE_FIND_ROOT_PATH=C:/Users/gravi/Game/.utmp/RelWithDebInfo/$HASH/prefab/$ABI/prefab
|
||||||
|
-BC:/Users/gravi/Game/.utmp/RelWithDebInfo/$HASH/$ABI
|
||||||
|
-GNinja
|
||||||
|
-DANDROID_STL=c++_shared
|
||||||
|
-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
if(NOT TARGET game-activity::game-activity)
|
||||||
|
add_library(game-activity::game-activity STATIC IMPORTED)
|
||||||
|
set_target_properties(game-activity::game-activity PROPERTIES
|
||||||
|
IMPORTED_LOCATION "C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity/libs/android.arm64-v8a/libgame-activity.a"
|
||||||
|
INTERFACE_INCLUDE_DIRECTORIES "C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity/include"
|
||||||
|
INTERFACE_LINK_LIBRARIES ""
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT TARGET game-activity::game-activity_static)
|
||||||
|
add_library(game-activity::game-activity_static STATIC IMPORTED)
|
||||||
|
set_target_properties(game-activity::game-activity_static PROPERTIES
|
||||||
|
IMPORTED_LOCATION "C:/Users/gravi/.gradle/caches/8.13/transforms/1e7cc65d4e74b23bd94dca9ec0ac2eb3/transformed/jetified-games-activity-3.0.5/prefab/modules/game-activity_static/libs/android.arm64-v8a/libgame-activity_static.a"
|
||||||
|
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|
||||||
|
INTERFACE_LINK_LIBRARIES ""
|
||||||
|
)
|
||||||
|
endif()
|
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|
|
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5
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m_GameObject: {fileID: 9110341383532608413}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 0}
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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externalObjects: {}
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userData:
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assetBundleName:
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|
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assetBundleVariant:
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|
||||||
@@ -1,18 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class CenterButtonTarget : MonoBehaviour
|
|
||||||
{
|
|
||||||
public TimingWheelShooter owner;
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
if (owner == null)
|
|
||||||
owner = FindFirstObjectByType<TimingWheelShooter>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void NotifyHit(ProjectileBehaviour projectile)
|
|
||||||
{
|
|
||||||
if (owner != null)
|
|
||||||
owner.NotifyButtonHit(projectile);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c7bc9c797f71ebf4c84a6c6698a8dfd9
|
|
||||||
@@ -132,20 +132,7 @@ public class GameClient : IDisposable
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
public void Disconnect(string reason = "User disconnected")
|
||||||
/// Tears down the socket and crypto session. When `transient` is true
|
|
||||||
/// (network drop, decrypt-failure cascade, anything we expect to retry),
|
|
||||||
/// the lobby/role/task/state caches are preserved so the post-reconnect
|
|
||||||
/// flow can re-associate via Reconnect(LobbyId). Default false matches
|
|
||||||
/// pre-P9 behavior (full state wipe) for explicit user disconnects.
|
|
||||||
///
|
|
||||||
/// Critical for the P9 reconnect bug: previously every Disconnect path
|
|
||||||
/// nuked LobbyId, so by the time GameManager_Network's reconnect coroutine
|
|
||||||
/// fired, the client had no idea which lobby it had been in - the
|
|
||||||
/// post-handshake Reconnect call had nothing to send and the server
|
|
||||||
/// answered the next vote/action with NOT_IN_LOBBY.
|
|
||||||
/// </summary>
|
|
||||||
public void Disconnect(string reason = "User disconnected", bool transient = false)
|
|
||||||
{
|
{
|
||||||
_cts?.Cancel();
|
_cts?.Cancel();
|
||||||
_tcpClient?.Close();
|
_tcpClient?.Close();
|
||||||
@@ -153,22 +140,15 @@ public class GameClient : IDisposable
|
|||||||
_stream = null;
|
_stream = null;
|
||||||
_encryption?.Dispose();
|
_encryption?.Dispose();
|
||||||
_encryption = null;
|
_encryption = null;
|
||||||
|
|
||||||
if (!transient)
|
LobbyId = null;
|
||||||
{
|
JoinCode = null;
|
||||||
LobbyId = null;
|
CurrentLobbyState = null;
|
||||||
JoinCode = null;
|
MyRole = null;
|
||||||
CurrentLobbyState = null;
|
MyTasks.Clear();
|
||||||
MyRole = null;
|
PlayerPositions.Clear();
|
||||||
MyTasks.Clear();
|
Bodies.Clear();
|
||||||
PlayerPositions.Clear();
|
|
||||||
Bodies.Clear();
|
|
||||||
}
|
|
||||||
// PlayerPositions are stale anyway after a drop, but we keep them so
|
|
||||||
// the UI doesn't blink avatars off-map mid-meeting; the next position
|
|
||||||
// broadcast overwrites them. LastEventId is intentionally preserved
|
|
||||||
// so the Reconnect message can ask the server for missed events.
|
|
||||||
|
|
||||||
Dispatcher.Post(() => OnDisconnected?.Invoke(reason));
|
Dispatcher.Post(() => OnDisconnected?.Invoke(reason));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -256,8 +236,7 @@ public class GameClient : IDisposable
|
|||||||
decryptFailures++;
|
decryptFailures++;
|
||||||
if (decryptFailures >= 3)
|
if (decryptFailures >= 3)
|
||||||
{
|
{
|
||||||
// Transient: keep LobbyId for the reconnect coroutine.
|
Disconnect("Too many decryption failures");
|
||||||
Disconnect("Too many decryption failures", transient: true);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
@@ -274,9 +253,7 @@ public class GameClient : IDisposable
|
|||||||
}
|
}
|
||||||
catch (Exception ex) when (!ct.IsCancellationRequested)
|
catch (Exception ex) when (!ct.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
// Transient: TCP RST / read failure is exactly what reconnect was
|
Disconnect($"Connection error: {ex.Message}");
|
||||||
// designed for. Keep LobbyId so post-reconnect flow can re-attach.
|
|
||||||
Disconnect($"Connection error: {ex.Message}", transient: true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -316,35 +293,7 @@ public class GameClient : IDisposable
|
|||||||
{
|
{
|
||||||
LobbyId = r.LobbyId;
|
LobbyId = r.LobbyId;
|
||||||
JoinCode = r.JoinCode;
|
JoinCode = r.JoinCode;
|
||||||
// Ensure we always have a valid lobby state with the creator as owner
|
CurrentLobbyState = r.LobbyState;
|
||||||
if (r.LobbyState != null)
|
|
||||||
{
|
|
||||||
CurrentLobbyState = r.LobbyState;
|
|
||||||
if (string.IsNullOrEmpty(CurrentLobbyState.OwnerId))
|
|
||||||
CurrentLobbyState.OwnerId = ClientUuid;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
CurrentLobbyState = new LobbyState
|
|
||||||
{
|
|
||||||
LobbyId = r.LobbyId ?? "",
|
|
||||||
JoinCode = r.JoinCode ?? "",
|
|
||||||
OwnerId = ClientUuid
|
|
||||||
};
|
|
||||||
}
|
|
||||||
// Make sure creator appears in the player list
|
|
||||||
if (CurrentLobbyState.Players == null)
|
|
||||||
CurrentLobbyState.Players = new System.Collections.Generic.List<PlayerInfo>();
|
|
||||||
if (!CurrentLobbyState.Players.Any(p => p.ClientUuid == ClientUuid))
|
|
||||||
{
|
|
||||||
CurrentLobbyState.Players.Insert(0, new PlayerInfo
|
|
||||||
{
|
|
||||||
ClientUuid = ClientUuid,
|
|
||||||
DisplayName = DisplayName,
|
|
||||||
IsOwner = true,
|
|
||||||
State = PlayerState.Alive
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -354,22 +303,6 @@ public class GameClient : IDisposable
|
|||||||
LobbyId = r.LobbyId;
|
LobbyId = r.LobbyId;
|
||||||
CurrentLobbyState = r.LobbyState;
|
CurrentLobbyState = r.LobbyState;
|
||||||
JoinCode = r.LobbyState?.JoinCode;
|
JoinCode = r.LobbyState?.JoinCode;
|
||||||
// Ensure self is in the player list
|
|
||||||
if (CurrentLobbyState != null)
|
|
||||||
{
|
|
||||||
if (CurrentLobbyState.Players == null)
|
|
||||||
CurrentLobbyState.Players = new System.Collections.Generic.List<PlayerInfo>();
|
|
||||||
if (!CurrentLobbyState.Players.Any(p => p.ClientUuid == ClientUuid))
|
|
||||||
{
|
|
||||||
CurrentLobbyState.Players.Add(new PlayerInfo
|
|
||||||
{
|
|
||||||
ClientUuid = ClientUuid,
|
|
||||||
DisplayName = DisplayName,
|
|
||||||
IsOwner = CurrentLobbyState.OwnerId == ClientUuid,
|
|
||||||
State = PlayerState.Alive
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -411,6 +344,7 @@ public class GameClient : IDisposable
|
|||||||
var joinedPayload = evt.GetPayload<PlayerJoinedPayload>();
|
var joinedPayload = evt.GetPayload<PlayerJoinedPayload>();
|
||||||
if (joinedPayload != null && CurrentLobbyState?.Players != null)
|
if (joinedPayload != null && CurrentLobbyState?.Players != null)
|
||||||
{
|
{
|
||||||
|
// Check if player already exists
|
||||||
bool exists = CurrentLobbyState.Players.Any(p => p.ClientUuid == joinedPayload.ClientUuid);
|
bool exists = CurrentLobbyState.Players.Any(p => p.ClientUuid == joinedPayload.ClientUuid);
|
||||||
if (!exists)
|
if (!exists)
|
||||||
{
|
{
|
||||||
@@ -418,7 +352,7 @@ public class GameClient : IDisposable
|
|||||||
{
|
{
|
||||||
ClientUuid = joinedPayload.ClientUuid,
|
ClientUuid = joinedPayload.ClientUuid,
|
||||||
DisplayName = joinedPayload.DisplayName,
|
DisplayName = joinedPayload.DisplayName,
|
||||||
IsOwner = joinedPayload.ClientUuid == CurrentLobbyState.OwnerId,
|
IsOwner = false,
|
||||||
IsReady = false,
|
IsReady = false,
|
||||||
State = PlayerState.Alive
|
State = PlayerState.Alive
|
||||||
});
|
});
|
||||||
@@ -531,32 +465,24 @@ public class GameClient : IDisposable
|
|||||||
|
|
||||||
#region Game Actions
|
#region Game Actions
|
||||||
|
|
||||||
public void CreateLobby(Position? center = null, int impostorCount = 1, int taskCount = 5, string? password = null, double playAreaRadius = 500, GameSettingsOverrides? settings = null)
|
public void CreateLobby(Position? center = null, int impostorCount = 1, int taskCount = 5, string? password = null, double playAreaRadius = 500)
|
||||||
{
|
{
|
||||||
// DisplayName is sent on every CreateLobby/JoinLobby so the server
|
|
||||||
// picks up the live nickname (typed into the input field after the
|
|
||||||
// ClientHello handshake fired). Without this the server uses the
|
|
||||||
// ClientHello-time name, which is the GameManager prefab default
|
|
||||||
// for any user who immediately created/joined a lobby.
|
|
||||||
Send(new CreateLobby
|
Send(new CreateLobby
|
||||||
{
|
{
|
||||||
PlayAreaCenter = center,
|
PlayAreaCenter = center,
|
||||||
PlayAreaRadius = playAreaRadius,
|
PlayAreaRadius = playAreaRadius,
|
||||||
ImpostorCount = impostorCount,
|
ImpostorCount = impostorCount,
|
||||||
TaskCount = taskCount,
|
TaskCount = taskCount,
|
||||||
Password = password,
|
Password = password
|
||||||
Settings = settings,
|
|
||||||
DisplayName = DisplayName
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void JoinLobby(string joinCode, string? password = null)
|
public void JoinLobby(string joinCode, string? password = null)
|
||||||
{
|
{
|
||||||
Send(new JoinLobby
|
Send(new JoinLobby
|
||||||
{
|
{
|
||||||
JoinCode = joinCode.ToUpperInvariant(),
|
JoinCode = joinCode.ToUpperInvariant(),
|
||||||
Password = password,
|
Password = password
|
||||||
DisplayName = DisplayName
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -565,7 +491,6 @@ public class GameClient : IDisposable
|
|||||||
Send(new LeaveLobby());
|
Send(new LeaveLobby());
|
||||||
LobbyId = null;
|
LobbyId = null;
|
||||||
JoinCode = null;
|
JoinCode = null;
|
||||||
CurrentLobbyState = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartGame()
|
public void StartGame()
|
||||||
|
|||||||
@@ -49,11 +49,6 @@ public enum PlayerRole { Crew, Impostor }
|
|||||||
public enum PlayerState { Alive, Dead }
|
public enum PlayerState { Alive, Dead }
|
||||||
|
|
||||||
[JsonConverter(typeof(StringEnumConverter))]
|
[JsonConverter(typeof(StringEnumConverter))]
|
||||||
// NOTE: `Voting` is reserved-but-unused on the wire as of 2026. The server
|
|
||||||
// keeps the entire vote cycle inside `Meeting` and uses MeetingStartedPayload
|
|
||||||
// timestamps (DiscussionEndTime / VotingEndTime) to distinguish sub-phases.
|
|
||||||
// The enum value is preserved here for serialization compatibility with old
|
|
||||||
// saves; new code should not assign it.
|
|
||||||
public enum GamePhase { Lobby, Loading, Playing, Meeting, Voting, Ended }
|
public enum GamePhase { Lobby, Loading, Playing, Meeting, Voting, Ended }
|
||||||
|
|
||||||
[JsonConverter(typeof(StringEnumConverter))]
|
[JsonConverter(typeof(StringEnumConverter))]
|
||||||
@@ -189,24 +184,6 @@ public class CreateLobby : Message
|
|||||||
|
|
||||||
[JsonProperty("taskCount")]
|
[JsonProperty("taskCount")]
|
||||||
public int TaskCount { get; set; } = 5;
|
public int TaskCount { get; set; } = 5;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// P13b: optional per-lobby settings overrides supplied by the host.
|
|
||||||
/// Any field left null falls through to the server's current default
|
|
||||||
/// (snapshotted at lobby creation, immutable thereafter for this lobby).
|
|
||||||
/// </summary>
|
|
||||||
[JsonProperty("settings")]
|
|
||||||
public GameSettingsOverrides? Settings { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Optional. Live host display name from the nickname input field at
|
|
||||||
/// the moment of CreateLobby. ClientHello-time name is stale because
|
|
||||||
/// the handshake fires before the user has typed anything; this lets
|
|
||||||
/// the server pick up the freshly-typed name without a separate
|
|
||||||
/// rename round-trip.
|
|
||||||
/// </summary>
|
|
||||||
[JsonProperty("displayName")]
|
|
||||||
public string? DisplayName { get; set; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class CreateLobbyResponse : Message
|
public class CreateLobbyResponse : Message
|
||||||
@@ -232,19 +209,12 @@ public class CreateLobbyResponse : Message
|
|||||||
public class JoinLobby : Message
|
public class JoinLobby : Message
|
||||||
{
|
{
|
||||||
public override string Type => "JoinLobby";
|
public override string Type => "JoinLobby";
|
||||||
|
|
||||||
[JsonProperty("joinCode")]
|
[JsonProperty("joinCode")]
|
||||||
public string JoinCode { get; set; } = "";
|
public string JoinCode { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("password")]
|
[JsonProperty("password")]
|
||||||
public string? Password { get; set; }
|
public string? Password { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Optional. Live joiner display name from the nickname input field
|
|
||||||
/// at the moment of Join. See CreateLobby.DisplayName for rationale.
|
|
||||||
/// </summary>
|
|
||||||
[JsonProperty("displayName")]
|
|
||||||
public string? DisplayName { get; set; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class JoinLobbyResponse : Message
|
public class JoinLobbyResponse : Message
|
||||||
@@ -653,26 +623,17 @@ public class PlayerEjectedPayload
|
|||||||
public PlayerRole Role { get; set; }
|
public PlayerRole Role { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TaskStartedPayload
|
|
||||||
{
|
|
||||||
[JsonProperty("clientUuid")]
|
|
||||||
public string ClientUuid { get; set; } = "";
|
|
||||||
|
|
||||||
[JsonProperty("taskId")]
|
|
||||||
public string TaskId { get; set; } = "";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class TaskCompletedPayload
|
public class TaskCompletedPayload
|
||||||
{
|
{
|
||||||
[JsonProperty("clientUuid")]
|
[JsonProperty("clientUuid")]
|
||||||
public string ClientUuid { get; set; } = "";
|
public string ClientUuid { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("taskId")]
|
[JsonProperty("taskId")]
|
||||||
public string TaskId { get; set; } = "";
|
public string TaskId { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("totalCompleted")]
|
[JsonProperty("totalCompleted")]
|
||||||
public int TotalCompleted { get; set; }
|
public int TotalCompleted { get; set; }
|
||||||
|
|
||||||
[JsonProperty("totalTasks")]
|
[JsonProperty("totalTasks")]
|
||||||
public int TotalTasks { get; set; }
|
public int TotalTasks { get; set; }
|
||||||
}
|
}
|
||||||
@@ -752,10 +713,10 @@ public class RepairStartedPayload
|
|||||||
{
|
{
|
||||||
[JsonProperty("sabotageId")]
|
[JsonProperty("sabotageId")]
|
||||||
public string SabotageId { get; set; } = "";
|
public string SabotageId { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("stationId")]
|
[JsonProperty("stationId")]
|
||||||
public string StationId { get; set; } = "";
|
public string StationId { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("playerId")]
|
[JsonProperty("playerId")]
|
||||||
public string PlayerId { get; set; } = "";
|
public string PlayerId { get; set; } = "";
|
||||||
}
|
}
|
||||||
@@ -764,10 +725,10 @@ public class RepairStoppedPayload
|
|||||||
{
|
{
|
||||||
[JsonProperty("sabotageId")]
|
[JsonProperty("sabotageId")]
|
||||||
public string SabotageId { get; set; } = "";
|
public string SabotageId { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("stationId")]
|
[JsonProperty("stationId")]
|
||||||
public string StationId { get; set; } = "";
|
public string StationId { get; set; } = "";
|
||||||
|
|
||||||
[JsonProperty("playerId")]
|
[JsonProperty("playerId")]
|
||||||
public string PlayerId { get; set; } = "";
|
public string PlayerId { get; set; } = "";
|
||||||
}
|
}
|
||||||
@@ -829,162 +790,6 @@ public class LobbyState
|
|||||||
/// <summary>True if map data has been loaded (or Overpass is disabled)</summary>
|
/// <summary>True if map data has been loaded (or Overpass is disabled)</summary>
|
||||||
[JsonProperty("mapDataReady")]
|
[JsonProperty("mapDataReady")]
|
||||||
public bool MapDataReady { get; set; } = true;
|
public bool MapDataReady { get; set; } = true;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// P13b: full per-lobby settings snapshot. Clients use this for HUD
|
|
||||||
/// (button visibility, countdown timings, etc.) instead of hardcoded
|
|
||||||
/// values. Always populated for new server builds; old client builds
|
|
||||||
/// can ignore the field.
|
|
||||||
/// </summary>
|
|
||||||
[JsonProperty("settings")]
|
|
||||||
public GameSettings? Settings { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// P13b: per-lobby gameplay settings on the wire. Server populates this from
|
|
||||||
/// its per-lobby snapshot so clients can drive HUD logic from authoritative
|
|
||||||
/// values rather than hardcoded constants.
|
|
||||||
/// </summary>
|
|
||||||
public class GameSettings
|
|
||||||
{
|
|
||||||
// Round shape
|
|
||||||
[JsonProperty("maxPlayers")]
|
|
||||||
public int MaxPlayers { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("impostorCount")]
|
|
||||||
public int ImpostorCount { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("taskCount")]
|
|
||||||
public int TaskCount { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("tiePolicy")]
|
|
||||||
public string TiePolicy { get; set; } = "NoEject";
|
|
||||||
|
|
||||||
// Distances (m)
|
|
||||||
[JsonProperty("killDistanceM")]
|
|
||||||
public double KillDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("reportDistanceM")]
|
|
||||||
public double ReportDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("taskStartDistanceM")]
|
|
||||||
public double TaskStartDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("meetingArrivalRadiusM")]
|
|
||||||
public double MeetingArrivalRadiusM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("emergencyMeetingCallRadiusM")]
|
|
||||||
public double EmergencyMeetingCallRadiusM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("repairStationDistanceM")]
|
|
||||||
public double RepairStationDistanceM { get; set; }
|
|
||||||
|
|
||||||
// Cooldowns / counts
|
|
||||||
[JsonProperty("killCooldownMs")]
|
|
||||||
public int KillCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("emergencyMeetingCooldownMs")]
|
|
||||||
public int EmergencyMeetingCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("maxEmergencyMeetingsPerPlayer")]
|
|
||||||
public int MaxEmergencyMeetingsPerPlayer { get; set; }
|
|
||||||
|
|
||||||
// Meeting phases (ms)
|
|
||||||
[JsonProperty("arrivalBaseMs")]
|
|
||||||
public int ArrivalBaseMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("allowedLateMs")]
|
|
||||||
public int AllowedLateMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("discussionPhaseMs")]
|
|
||||||
public int DiscussionPhaseMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("votingPhaseMs")]
|
|
||||||
public int VotingPhaseMs { get; set; }
|
|
||||||
|
|
||||||
// Sabotage
|
|
||||||
[JsonProperty("sabotageCooldownMs")]
|
|
||||||
public int SabotageCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("commsBlackoutDurationMs")]
|
|
||||||
public int CommsBlackoutDurationMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("criticalMeltdownDeadlineMs")]
|
|
||||||
public int CriticalMeltdownDeadlineMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("repairStationHoldMs")]
|
|
||||||
public int RepairStationHoldMs { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// P13b: host-supplied overrides at CreateLobby. Every field is nullable so
|
|
||||||
/// the host can opt into changing only what they care about; null = use the
|
|
||||||
/// server's current default at the moment of lobby creation.
|
|
||||||
/// </summary>
|
|
||||||
public class GameSettingsOverrides
|
|
||||||
{
|
|
||||||
[JsonProperty("maxPlayers")]
|
|
||||||
public int? MaxPlayers { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("impostorCount")]
|
|
||||||
public int? ImpostorCount { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("taskCount")]
|
|
||||||
public int? TaskCount { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("tiePolicy")]
|
|
||||||
public string? TiePolicy { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("killDistanceM")]
|
|
||||||
public double? KillDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("reportDistanceM")]
|
|
||||||
public double? ReportDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("taskStartDistanceM")]
|
|
||||||
public double? TaskStartDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("meetingArrivalRadiusM")]
|
|
||||||
public double? MeetingArrivalRadiusM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("emergencyMeetingCallRadiusM")]
|
|
||||||
public double? EmergencyMeetingCallRadiusM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("repairStationDistanceM")]
|
|
||||||
public double? RepairStationDistanceM { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("killCooldownMs")]
|
|
||||||
public int? KillCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("emergencyMeetingCooldownMs")]
|
|
||||||
public int? EmergencyMeetingCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("maxEmergencyMeetingsPerPlayer")]
|
|
||||||
public int? MaxEmergencyMeetingsPerPlayer { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("arrivalBaseMs")]
|
|
||||||
public int? ArrivalBaseMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("allowedLateMs")]
|
|
||||||
public int? AllowedLateMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("discussionPhaseMs")]
|
|
||||||
public int? DiscussionPhaseMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("votingPhaseMs")]
|
|
||||||
public int? VotingPhaseMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("sabotageCooldownMs")]
|
|
||||||
public int? SabotageCooldownMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("commsBlackoutDurationMs")]
|
|
||||||
public int? CommsBlackoutDurationMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("criticalMeltdownDeadlineMs")]
|
|
||||||
public int? CriticalMeltdownDeadlineMs { get; set; }
|
|
||||||
|
|
||||||
[JsonProperty("repairStationHoldMs")]
|
|
||||||
public int? RepairStationHoldMs { get; set; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Map data classes for rendering - compact format from server
|
// Map data classes for rendering - compact format from server
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