VerticalBird minihra v procesu

This commit is contained in:
2026-05-17 12:39:46 +02:00
parent 208696487e
commit fdc14a4288
43 changed files with 1573 additions and 17737 deletions

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using UnityEngine;
using UnityEngine.SceneManagement;
public class Obstacle : MonoBehaviour
{
public float fallSpeed = 200f;
public RectTransform robot;
public float hitDistance = 60f;
public string nextScene = "GameOver";
private RectTransform rectTransform;
private bool isHit = false;
void Start()
{
rectTransform = GetComponent<RectTransform>();
}
void Update()
{
if (isHit) return;
// Pád dolù
rectTransform.anchoredPosition += Vector2.down * fallSpeed * Time.deltaTime;
// Detekce dotyku
float distance = Vector2.Distance(
rectTransform.anchoredPosition,
robot.anchoredPosition
);
if (distance < hitDistance)
{
isHit = true;
Invoke("LoadNextScene", 0.5f);
}
}
void LoadNextScene()
{
SceneManager.LoadScene(nextScene);
}
}

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fileFormatVersion: 2
guid: eab4e2853fd152d4cabdb9fee0470bf2

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using UnityEngine;
using UnityEngine.UI;
public class RobotMovement : MonoBehaviour
{
public float moveDistance = 100f; // pixely, ne metry!
public float moveSpeed = 500f;
private RectTransform rectTransform;
private Vector2 targetPosition;
private bool isMoving = false;
void Start()
{
rectTransform = GetComponent<RectTransform>();
targetPosition = rectTransform.anchoredPosition;
}
void Update()
{
if (rectTransform.anchoredPosition.x > 450f)
{
rectTransform.anchoredPosition = new Vector2(450f, rectTransform.anchoredPosition.y);
Debug.Log("maximální pozice");
}
if (rectTransform.anchoredPosition.x < -450f)
{
rectTransform.anchoredPosition = new Vector2(-450f, rectTransform.anchoredPosition.y);
Debug.Log("maximální pozice");
}
if (isMoving)
{
rectTransform.anchoredPosition = Vector2.MoveTowards(
rectTransform.anchoredPosition,
targetPosition,
moveSpeed * Time.deltaTime
);
if (Vector2.Distance(rectTransform.anchoredPosition, targetPosition) < 0.5f)
{
rectTransform.anchoredPosition = targetPosition;
isMoving = false;
}
}
}
public void MoveRight()
{
targetPosition = rectTransform.anchoredPosition + Vector2.right * moveDistance;
isMoving = true;
Debug.Log("pohyb do P");
}
public void MoveLeft()
{
targetPosition = rectTransform.anchoredPosition + Vector2.left * moveDistance;
isMoving = true;
Debug.Log("pohyb do L");
}
}

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fileFormatVersion: 2
guid: 96391466c7655e8478d0400128f3640b