Added ITask and basic connection

This commit is contained in:
2026-01-31 15:44:30 +01:00
parent 3b36d53b39
commit fc22d4f544
9 changed files with 4506 additions and 0 deletions

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using UnityEngine;
using GeoSus.Client;
using Subsystems;
using System.Threading;
using System.Threading.Tasks;
using System.Collections;
using System.Collections.Generic;
/*
GameManager - hlavní tøida pro správu hry
GameManager_Network - subsystém pro správu komunikace se serverem
GameManager_Game - subsystém pro správu logiky hry (sabotáže, tasky, atd.)
GameManager_Map - subsystém pro správu mapy a prostøedí
GameManager_Input - subsystém pro správu vstupu od hráèe
GameManager_UI - subsystém pro správu uživatelského rozhraní
GamaManager_Stats - subsystém pro správu statistik pro server
*/
public class GameManager : MonoBehaviour
{
protected GameClient gameClient;
protected GameManager_Network networkSubsystem;
public string displayName;
void Start()
{
DontDestroyOnLoad(this);
if (displayName == null || displayName == "")
{
displayName = "Player_" + Random.Range(1000, 9999).ToString();
}
gameClient = new GameClient(GenerateUUID(), displayName);
networkSubsystem = new GameManager_Network(gameClient);
networkSubsystem.checkState();
}
protected string GenerateUUID()
{
string UUID = System.Guid.NewGuid().ToString();
Debug.Log(UUID);
return UUID;
}
}